Skaven Slave
Skubzilla
Clan Moulder
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I have a question in the Tactics forum in which I ask if I can jump my Slann into a unit... I wrote this list assuming I COULD, however i'm not positive if I can or not. If I can't its no biggie, and won't change my list at all.
I also wrote out sort of a rough guide on my tactics, and will copy this as well as the list into this post, but bear with me. There is no structure, grammar etc. to my ramblings, and I may be the only one able to understand completely what I mean, but it'll give you a rough idea of how I plan to run this Shady collection of reptiles.
LASTLY, before I lay out this list, let me say this is the first list I've posted on here, and any critiques, tips, critisisms, or even rambles how truly awesome of a human being I am.... it's all welcome.
BUT WAIT, also this list is going to be used in a free for all, with 3 teams in total. I will be facing Ogres and Skaven. Typically I run my Slann Etheral when using shadow, however decided to rock only the Plaque of Protection, on the grounds; Skaven have a lot of magical attacks, and overall I figure it will be more beneficial to just Rock the POP!
1500 free for all (1497) (brackets mean Total)
Lords--------------------------------- 365
`
Slann --- (shadow)------------------
1 disipline----------------------------
-focused rumination
-plaque of tepoq---------------------
-cupped hands-----------------------
-plaque of protection----------------
Heroes-------------------------------- 268
Skink Priest--------------------------
-dispel scroll-------------------------
Skink Priest--------------------------
Saurus Scarvet----------------------
gamblers armor---------------------
shield--------------------------------
Iron Curse Icon---------------------
Core---------------------------------- 504
24 Saurus Warriors-----------------
Full Command-----------------------
10 Skink Skirmishers---------------
-javs + shields----------------------
10 Skink Skirmishers---------------
-javs + shields----------------------
10 Skinks**------------------------- ** DO NOT GET MARCH AND SHOOT, NOT SKIRMISHERS
Special------------------------------- 210
3 Terradon Riders-------------------
5 Chameleon Skinks----------------
5 Chameleon Skinks----------------
Rare--------------------------------- 150
1 Salamander-----------------------
1 Salamander-----------------------
Deployment
deploy slann in as close to middle of deployment zone as possible
keep skink priests up ahead with skirmishers to hopefully shoot magic missiles (thunderbolt)
unless... a skink priest gets comet in which case it lies back
Constantly jump slann ahead and back with shadow lore, be careful
when in charge range, because if the spell isn't succesfully
cast you can't jump attribute if thats the last spell. If that is
failed and its not the last spell than you can always use the
slann jump spell if necessary (steed of shadows) however
if that's cast, then you could them jump afterwards...
so this is a tad redundant
REMEMBER- USE TRIANGLE FORMATION WITH SKINK PRIESTS
send one skink one direction, and the slann the other,
Keep one skink priest back with the dispel scroll
and always jump the slann to the skink priest which is farthest
away from the enemy when the slann NEEDS to be SAFE,
do not jump the slann to the dispel scroll priest unless
absoultely necessary, that and use dispel scroll EARLY ON
Keep in mind you can jump with the Scar vet for some
tom foolery, drinks, and shenaniganz
Send all Skinks and chameleons and one skink priest at ogres,
send saurus, salamanders, and terradons (kill cannons and doomwheels) at skaven
thankfully. my skaven friend has yet to purchase a hell pit
adress scatter dice hit for pit of shades
(a roll of a hit, I don't believe is a hit, as it
still scatters based upon the little arrow)
Keep unit of cohorts as a possible screen for suarus
if required, or as the last unit of skinks
against the ogres, as in on the back lines with the two
units of javelines up a head being used as redirectors
and flank traps, then I could throw the dispel scroll
priest in with the cohorts until the time comes to
use the scroll and presumably deke.
SOO, I wrote this in Notepad, and it's not very welly organized. Sorry if it's tricky to understand, but ya
if you can give me some thoughts on my list, and consider some of the tactics I'm planning, Let me know!
Dispel scroll is simply there because I hate seeing any Nuke spells land on my saurus, so I try to
dispel scroll as quick as possible and get them into combat. Lastly I've found I like using Jav's more
these days.
Keep in mind, these are more tactics in general, so depending on how my oppents deploy, I may deploy
differently. I.E. if his mournfangs are directed at me... I may send more at the ogres, but my ogre
opponent for whatever reason always tends to send the mournffangs at my buddy who uses Skaven. I for one, don't complain about this. The Ogre player is also scared of my skinks, and as such... I always throw my skinks
at him lol. And why yes, I can be rather devious and/or mischievious at times... but ask your self this! Which
Lizardmen player isn't!**
**I don't really know what I mean by this lol, just thought it sounded cool to say
I do have morals though, no Death Slann for me. I flippin hate the Purple Sun spell, my tombking friend has
beaten my hatred of this spell into my head, and as he abuses it first turn SO DAM OFTEN with Arkhan the Black, I REFUSE to use it, as this spell is utter bull shit. (i suppose the same could be said for dwellers, but mehh)
Also he's not playing in this battle, alhough if he were I still wouldn't change my list much.
Thanks for reading my write up on one of my lists, and yes I talk and write a lot... so I appreciate taking the time in attempting to make sense of my ramblings, and for anyhelp, or insight, you are willing to provide!!

I also wrote out sort of a rough guide on my tactics, and will copy this as well as the list into this post, but bear with me. There is no structure, grammar etc. to my ramblings, and I may be the only one able to understand completely what I mean, but it'll give you a rough idea of how I plan to run this Shady collection of reptiles.
LASTLY, before I lay out this list, let me say this is the first list I've posted on here, and any critiques, tips, critisisms, or even rambles how truly awesome of a human being I am.... it's all welcome.
BUT WAIT, also this list is going to be used in a free for all, with 3 teams in total. I will be facing Ogres and Skaven. Typically I run my Slann Etheral when using shadow, however decided to rock only the Plaque of Protection, on the grounds; Skaven have a lot of magical attacks, and overall I figure it will be more beneficial to just Rock the POP!
1500 free for all (1497) (brackets mean Total)
Lords--------------------------------- 365
`
Slann --- (shadow)------------------
1 disipline----------------------------
-focused rumination
-plaque of tepoq---------------------
-cupped hands-----------------------
-plaque of protection----------------
Heroes-------------------------------- 268
Skink Priest--------------------------
-dispel scroll-------------------------
Skink Priest--------------------------
Saurus Scarvet----------------------
gamblers armor---------------------
shield--------------------------------
Iron Curse Icon---------------------
Core---------------------------------- 504
24 Saurus Warriors-----------------
Full Command-----------------------
10 Skink Skirmishers---------------
-javs + shields----------------------
10 Skink Skirmishers---------------
-javs + shields----------------------
10 Skinks**------------------------- ** DO NOT GET MARCH AND SHOOT, NOT SKIRMISHERS
Special------------------------------- 210
3 Terradon Riders-------------------
5 Chameleon Skinks----------------
5 Chameleon Skinks----------------
Rare--------------------------------- 150
1 Salamander-----------------------
1 Salamander-----------------------
Deployment
deploy slann in as close to middle of deployment zone as possible
keep skink priests up ahead with skirmishers to hopefully shoot magic missiles (thunderbolt)
unless... a skink priest gets comet in which case it lies back
Constantly jump slann ahead and back with shadow lore, be careful
when in charge range, because if the spell isn't succesfully
cast you can't jump attribute if thats the last spell. If that is
failed and its not the last spell than you can always use the
slann jump spell if necessary (steed of shadows) however
if that's cast, then you could them jump afterwards...
so this is a tad redundant
REMEMBER- USE TRIANGLE FORMATION WITH SKINK PRIESTS
send one skink one direction, and the slann the other,
Keep one skink priest back with the dispel scroll
and always jump the slann to the skink priest which is farthest
away from the enemy when the slann NEEDS to be SAFE,
do not jump the slann to the dispel scroll priest unless
absoultely necessary, that and use dispel scroll EARLY ON
Keep in mind you can jump with the Scar vet for some
tom foolery, drinks, and shenaniganz
Send all Skinks and chameleons and one skink priest at ogres,
send saurus, salamanders, and terradons (kill cannons and doomwheels) at skaven
thankfully. my skaven friend has yet to purchase a hell pit
adress scatter dice hit for pit of shades
(a roll of a hit, I don't believe is a hit, as it
still scatters based upon the little arrow)
Keep unit of cohorts as a possible screen for suarus
if required, or as the last unit of skinks
against the ogres, as in on the back lines with the two
units of javelines up a head being used as redirectors
and flank traps, then I could throw the dispel scroll
priest in with the cohorts until the time comes to
use the scroll and presumably deke.
SOO, I wrote this in Notepad, and it's not very welly organized. Sorry if it's tricky to understand, but ya
if you can give me some thoughts on my list, and consider some of the tactics I'm planning, Let me know!
Dispel scroll is simply there because I hate seeing any Nuke spells land on my saurus, so I try to
dispel scroll as quick as possible and get them into combat. Lastly I've found I like using Jav's more
these days.
Keep in mind, these are more tactics in general, so depending on how my oppents deploy, I may deploy
differently. I.E. if his mournfangs are directed at me... I may send more at the ogres, but my ogre
opponent for whatever reason always tends to send the mournffangs at my buddy who uses Skaven. I for one, don't complain about this. The Ogre player is also scared of my skinks, and as such... I always throw my skinks
at him lol. And why yes, I can be rather devious and/or mischievious at times... but ask your self this! Which
Lizardmen player isn't!**
**I don't really know what I mean by this lol, just thought it sounded cool to say
I do have morals though, no Death Slann for me. I flippin hate the Purple Sun spell, my tombking friend has
beaten my hatred of this spell into my head, and as he abuses it first turn SO DAM OFTEN with Arkhan the Black, I REFUSE to use it, as this spell is utter bull shit. (i suppose the same could be said for dwellers, but mehh)
Thanks for reading my write up on one of my lists, and yes I talk and write a lot... so I appreciate taking the time in attempting to make sense of my ramblings, and for anyhelp, or insight, you are willing to provide!!