Jungle Swarm
SevenSeasOfRhye
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Hey guys, just joined the forum. I used to play lizardmen back in WHFB before dropping the hobby, only to come back a year ago. I put round bases on my old lizardmen army and tah-dah, I had seraphon. I've played a few games (mostly a for-fun campaign at the local club), but I'm still too green to know what makes a good army. So my question is: what goes into a strong, game-winning seraphon army?
Just to add, I have to following models at my disposal:
Kroq-Gar on carnosaur
Olblood on cold one
3 skink priests
2 skink chiefs
2 saurus heroes on foot
40+ Spear Saurus
20+ Club Saurus
15 saurus guard
15 saurus knights (although not all are armed the same, some with spears and some with clubs)
3 salamanders with handlers
6 kroxigors
A metric fuckton of skinks (70+)
2 bastiladons with space lasers
Engine of the gods
I do not have a slann, because I was young and stupid and didn't see the worth of them back when I played WFB, but I plan on buying one soon.
Just to add, I have to following models at my disposal:
Kroq-Gar on carnosaur
Olblood on cold one
3 skink priests
2 skink chiefs
2 saurus heroes on foot
40+ Spear Saurus
20+ Club Saurus
15 saurus guard
15 saurus knights (although not all are armed the same, some with spears and some with clubs)
3 salamanders with handlers
6 kroxigors
A metric fuckton of skinks (70+)
2 bastiladons with space lasers
Engine of the gods
I do not have a slann, because I was young and stupid and didn't see the worth of them back when I played WFB, but I plan on buying one soon.