Razordon
PabloTho
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Saurus Knights are bound to be getting the same treatment that every other cavalry unit in the game seems to get.
Celestite clubs - 3/3+/3+/-/1
Celestite lance - 2/4+/3+/-/1
Cold one - 2/3+/4+/-1/1
Add two to rend and one to damage for Lance's if they charged/some variant of the existing blazing lances rule.
The other buff I hope our Saurus get is a better bite attack across the board. 1/3+/3+/-/1 seems fair - we ought to bite just as well or even better than Ogors, and that's the same profile they have.
To be honest I would be pretty happy if Knights got an offensive profile like that, even if our saves and wound count stayed the same.
Celestite clubs - 3/3+/3+/-/1
Celestite lance - 2/4+/3+/-/1
Cold one - 2/3+/4+/-1/1
Add two to rend and one to damage for Lance's if they charged/some variant of the existing blazing lances rule.
The other buff I hope our Saurus get is a better bite attack across the board. 1/3+/3+/-/1 seems fair - we ought to bite just as well or even better than Ogors, and that's the same profile they have.
To be honest I would be pretty happy if Knights got an offensive profile like that, even if our saves and wound count stayed the same.