I posted up my first attempt list a few weeks ago.
I know its not a optimal list to most people but it was a theme I wanted to try. Basically its as many Stegs as I can get and no Slann, really just wanted to try a lot of the things people dont rate so much anymore and I like the look of
I have had a few games with it now against two good players, one running DE and one running OnG with mixed results.
The list is now being built for an event now with the only real comp on my army that the saurus unit may only have 30 in it.
Anyway after that very long winded start here the list I used for the last game, A win against the OnG:
Old Blood, shield, gw, armour of destiny, dragonbane gem, venom of firefly
"first time using this build and was quite happy with it, had previously been using the un-hittable combo but this is cheaper and seemed to do a job"
Lvl 2, dispel scroll
"a caddy really only lvl2 for a hope of a thunderbolt etc, was on Eotg but really didnt like this for the points and cannot fit it in with......"
Skink Chief Bsb, charmed shield, flaming sword, dawnstone, ancient steg
"now I have not been using lizardmen for long but I have not seen this in other armies. I found the extra re-roll range a nice little bonus and the extra pip of leadership very nice. He did a job on a unit of trolls and is the only flaming attacks in the army. Be reallt interested to here peoples thoughts on this"
30 Saurus, full command
"lord in here, the meat of the army and the only combat block"
3 x 10 Skinks, champions, 2 units with javilins
"not sure peoples feelings blowpipes v javilins but found these much better all round"
3 Stegadons
5 Camo Skinks
"not sure about these, they died quick first game but seemed to take a bit of attention"
Ancient Stegadon
Its a very in your face army. The OnG I face have 2 lobbas and 2 doomdivers and these really hurt some games when they go all laser-guided.
Saurus seem to do a job, running them 6 wide
The stegadons in general have mixed results, sometimes they really over achieve and surprise you, at worst they tead to hold most things up.
I have found the Giant Bows totally totally garbage...I am walking them up to get shots off and they have only worked once I can remember, maybe forget them and just 12' forward from the start.
Any comments welcome, could maybe fit a Salli in instead of the camo skinks?
I know its not a optimal list to most people but it was a theme I wanted to try. Basically its as many Stegs as I can get and no Slann, really just wanted to try a lot of the things people dont rate so much anymore and I like the look of
I have had a few games with it now against two good players, one running DE and one running OnG with mixed results.
The list is now being built for an event now with the only real comp on my army that the saurus unit may only have 30 in it.
Anyway after that very long winded start here the list I used for the last game, A win against the OnG:
Old Blood, shield, gw, armour of destiny, dragonbane gem, venom of firefly
"first time using this build and was quite happy with it, had previously been using the un-hittable combo but this is cheaper and seemed to do a job"
Lvl 2, dispel scroll
"a caddy really only lvl2 for a hope of a thunderbolt etc, was on Eotg but really didnt like this for the points and cannot fit it in with......"
Skink Chief Bsb, charmed shield, flaming sword, dawnstone, ancient steg
"now I have not been using lizardmen for long but I have not seen this in other armies. I found the extra re-roll range a nice little bonus and the extra pip of leadership very nice. He did a job on a unit of trolls and is the only flaming attacks in the army. Be reallt interested to here peoples thoughts on this"
30 Saurus, full command
"lord in here, the meat of the army and the only combat block"
3 x 10 Skinks, champions, 2 units with javilins
"not sure peoples feelings blowpipes v javilins but found these much better all round"
3 Stegadons
5 Camo Skinks
"not sure about these, they died quick first game but seemed to take a bit of attention"
Ancient Stegadon
Its a very in your face army. The OnG I face have 2 lobbas and 2 doomdivers and these really hurt some games when they go all laser-guided.
Saurus seem to do a job, running them 6 wide
The stegadons in general have mixed results, sometimes they really over achieve and surprise you, at worst they tead to hold most things up.
I have found the Giant Bows totally totally garbage...I am walking them up to get shots off and they have only worked once I can remember, maybe forget them and just 12' forward from the start.
Any comments welcome, could maybe fit a Salli in instead of the camo skinks?