i did find a link for this but it was over a year old seeing as i always use a slaan as my general ive never used an old blood so i was wandering how people set up scar vets if like me you take a slaan, i normally play 2000 pts and go with the following.
Scar vet on cold one w/ light armour, crown of command, charmed shield, luck stone and iron curse icon
i normally include him in a unit of CoC with the standard of discipline so they are stubborn 9, this is great as most people expect cavalry to bounce off an infantry unit now.
looking through the last points for magic items theres not that many great ones i decided to go with charmed shield discount the first hit on a 2+ along with luck stone re roll 1 failed armour save and iron curse icon 6+ ward agaisnt was machines also he has a 1+ save and works quite well.
so what are people thoughts and what do you kit your scar vet out with
Scar vet on cold one w/ light armour, crown of command, charmed shield, luck stone and iron curse icon
i normally include him in a unit of CoC with the standard of discipline so they are stubborn 9, this is great as most people expect cavalry to bounce off an infantry unit now.
looking through the last points for magic items theres not that many great ones i decided to go with charmed shield discount the first hit on a 2+ along with luck stone re roll 1 failed armour save and iron curse icon 6+ ward agaisnt was machines also he has a 1+ save and works quite well.
so what are people thoughts and what do you kit your scar vet out with