Celticfire said:My friend put it very nicly. you cant charge razordons. put them on a flank and waatch any flanker die.the extra die per razordon for a stand and shoot reaction is wonderful, especialy against a failed charge. they definalty lend them selves to a more defensive play style and the salamanders to a more offensive (the ability to march and shoot is wonderful).
Caneghem said:Celticfire said:My friend put it very nicly. you cant charge razordons. put them on a flank and waatch any flanker die.the extra die per razordon for a stand and shoot reaction is wonderful, especialy against a failed charge. they definalty lend them selves to a more defensive play style and the salamanders to a more offensive (the ability to march and shoot is wonderful).
Salamanders are great on offense, but they cannot march and shoot. It's not a breath weapon, it just uses the flame template.
i play against demons, a WoC player who puts slannesh on everything, ogres, and bretonia. though aparenty one of my friends is going to play empire soon and i plan to try out a unit of salliesRevered_Guardian said:correct, and as mentioned they can't march and shoot but who cares!
Template+auto-panic+horde=OWNED
Revered_Guardian said:Sallies also rip nights to shreds.... better if u fire at their flanks though![]()
Tiass8 said:Is it just me who's sick and tired of that phone text messaging talk.
Tiass8 said:Anyways, back on subject, It was mentioned that flankers will die to razordons, I would call that rather optimistic in many occasions, first of all, I'd wait until the stand-and-shoot gets FAQ'ed, because until GW says otherwise a razordon won't fire at all, if it misfires on just one of its artilleri die.
This means that on an average stand and shoot, you will only get a normal round of shooting, as well as eating some of your skinks. Many fast flanking units of the more resilient armies, daemons, vampires, brettonians and to some extend anvilling dwarves will laugh at razordon shooting, and beat them up in combat.
Mathias
Celticfire said:At what point is a 2+ armor save knight going to be placed on the flanks? i have played most of the elietest armies, and i normally see: Maruder horsemen, Mounted Yeomen, Mounted glade guard, mounted demonettes, and pistollers (spelling?). i do not presume to know everything about army set up, but this has been my expeience.razordons are in fact able to handle these, the shand and shoot, even with a misfire, then the stat line of an ogre, usualt is resoved in my favor; size, 2-3 kills, plus fear usually results in an auto break.
Celticfire said:At what point is a 2+ armor save knight going to be placed on the flanks? i have played most of the elietest armies, and i normally see: Maruder horsemen, Mounted Yeomen, Mounted glade guard, mounted demonettes, and pistollers (spelling?). i do not presume to know everything about army set up, but this has been my expeience.razordons are in fact able to handle these, the shand and shoot, even with a misfire, then the stat line of an ogre, usualt is resoved in my favor; size, 2-3 kills, plus fear usually results in an auto break.