skinky said:Consider running death lore and casting doom and darkness on a unit (remains in play). Fire blast them with the salamander and assuming you do at least one wound (which is hard not to accomplish) that unit has a very good chance of turning around and running away!
skinky said:Consider running death lore and casting doom and darkness on a unit (remains in play). Fire blast them with the salamander and assuming you do at least one wound (which is hard not to accomplish) that unit has a very good chance of turning around and running away!
Yes like a fire thrower, but it isn't move or fire. In fact sallies are skirmishers so can fire on the march too.liath said:Salamanders use the breath template
You roll both artillery dice for misfire and overshoot (it doesn't change the direction)
Yes.liath said:Str 3, -3 armour save
Yes.liath said:You can breath any number of times in the game (in the shooting phase)
Nope, Spout Flames isn't a true breath weapon, it's a ranged weapon that uses the breath template, and cannot be used in close combat.liath said:You can breath in close combat (initiative order) instead of your normal attacks - in this case you do not need to roll dice
Yes.liath said:When a sally's handlers die it rolls on the monster reaction table.