Skink
NoSkillOldBlood
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Righto so I've been doing some plotting and reading an I need some clarification from some people who have perhaps had this come up in their games and know the solution!
A unit of ripperdactyls now instead of rolling an extra attack per successful hit with their beak you roll a D3 per hit and thats how many hits you get to roll wounds for. Does this stack with Toad Rage? Rule as written makes the attack characteristic of the Vicious Beak 3 when there is a Blot Toad within 2" of the enemy unit you are attacking.
Does this mean that you roll a D3 for each attack still? or does the ability to roll 3 in the first place counter act the D3. I'd love for my rippers to have the potential to hit 9 times with their beak per model but it does seem outrageous.
A unit of ripperdactyls now instead of rolling an extra attack per successful hit with their beak you roll a D3 per hit and thats how many hits you get to roll wounds for. Does this stack with Toad Rage? Rule as written makes the attack characteristic of the Vicious Beak 3 when there is a Blot Toad within 2" of the enemy unit you are attacking.
Does this mean that you roll a D3 for each attack still? or does the ability to roll 3 in the first place counter act the D3. I'd love for my rippers to have the potential to hit 9 times with their beak per model but it does seem outrageous.