Hi,
I have not touched tabletop gaming since the beginning of 7th ed and looking to get back into some Fantasy. Would greatly appreciate some help to get a list together so I know what to spend my money on. The goal is to get a 2400 pt semi-competitive / competitive list that does not rely on the Skink cloud as I don't want to be the new guy that no one wants to play =)
Lord
Slan: 215 Slaves
Focus of Mystery
Harmonic Convergence
Channeling Staff
Dispel Scroll
BSB
Heroes
Tetto'Eko the Broken: 92.5 Slaves
Skink Priest: 47.5 Slaves
Cube of Darkness
Core
Skink Cohort: 125 Slaves
50 large, deployed 5 wide with Tetto as bunker/tar pit
No command
Saurus Warriors: 180 Slaves
30 large, 6 wide with spears
F/C
Skink Skirmishers: 35 Slaves
Javelins
No command
Skink Skirmishers: 35 Slaves
Javelins
No command
Skink Skirmishers: 35 Slaves
Javelins
No command
Special
Temple Guard: 168 Slaves
24 Large, 6 wide w/ Slan inside if he needs to hide or if the unit needs Stubborn.
F/C
Chameleon Skinks: 32.5 Slaves
No command
Rare
Salamanders: 42 Slaves
+1 handler
Salamanders: 42 Slaves
+1 handler
Ancient Stegadon: 150 Slaves
Engine of the Gods (Heavens) to help Tetto
Sharpened Horns
______________________
Total: 2399 points
- I am going for a strong magic phase to soften up the enemy and provide buffs once turn 2 or 3 rolls around combined with solid magic protection myself.
- Tetto's vanguard, Chameleons, and Walk Between Worlds should let me have a turn or two of comfortable movement.
- Shooting should be sufficient to clean up the chaff. I know more Skink Skirmishers would be better and would help with redirects and double flees so I am a bit concerned. Will I be dead on arrival with just 3 units?
- CC will be hard to win against most elites so I will be counting on buffs to get me through it I guess. What has people's experience been with buffed Saurus and what are the spells you find most effective for this?
Thanks in advance,
Gork
I have not touched tabletop gaming since the beginning of 7th ed and looking to get back into some Fantasy. Would greatly appreciate some help to get a list together so I know what to spend my money on. The goal is to get a 2400 pt semi-competitive / competitive list that does not rely on the Skink cloud as I don't want to be the new guy that no one wants to play =)
Lord
Slan: 215 Slaves
Focus of Mystery
Harmonic Convergence
Channeling Staff
Dispel Scroll
BSB
Heroes
Tetto'Eko the Broken: 92.5 Slaves
Skink Priest: 47.5 Slaves
Cube of Darkness
Core
Skink Cohort: 125 Slaves
50 large, deployed 5 wide with Tetto as bunker/tar pit
No command
Saurus Warriors: 180 Slaves
30 large, 6 wide with spears
F/C
Skink Skirmishers: 35 Slaves
Javelins
No command
Skink Skirmishers: 35 Slaves
Javelins
No command
Skink Skirmishers: 35 Slaves
Javelins
No command
Special
Temple Guard: 168 Slaves
24 Large, 6 wide w/ Slan inside if he needs to hide or if the unit needs Stubborn.
F/C
Chameleon Skinks: 32.5 Slaves
No command
Rare
Salamanders: 42 Slaves
+1 handler
Salamanders: 42 Slaves
+1 handler
Ancient Stegadon: 150 Slaves
Engine of the Gods (Heavens) to help Tetto
Sharpened Horns
______________________
Total: 2399 points
- I am going for a strong magic phase to soften up the enemy and provide buffs once turn 2 or 3 rolls around combined with solid magic protection myself.
- Tetto's vanguard, Chameleons, and Walk Between Worlds should let me have a turn or two of comfortable movement.
- Shooting should be sufficient to clean up the chaff. I know more Skink Skirmishers would be better and would help with redirects and double flees so I am a bit concerned. Will I be dead on arrival with just 3 units?
- CC will be hard to win against most elites so I will be counting on buffs to get me through it I guess. What has people's experience been with buffed Saurus and what are the spells you find most effective for this?
Thanks in advance,
Gork