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AoS Regarding rule of 1 save dice roll in new GHB2020

Temple Guard

Dreamkeeper

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Hi everyone!
I just manage to get my hands on new GHB2020 and while reading the COALITION OF DEATH page I've found this strange "Special rule" in the corner of the page (p.98):

"SPECIAL RULE
The following rule applies to all
matched play games
:
You cannot make more than
1 dice roll (excluding re-rolls)
to negate a wound or mortal
wound that has been allocated
to a model. If you could use
more than one ability to negate
allocated wounds or mortal
wounds, you must pick which
ability you will use."

Does that mean, that Kroak can't use his FNP 4+, after nearby Saurus Guard unit tries(and failed) to soak up wound from him?
 
Hi everyone!
I just manage to get my hands on new GHB2020 and while reading the COALITION OF DEATH page I've found this strange "Special rule" in the corner of the page (p.98):

"SPECIAL RULE
The following rule applies to all
matched play games
:
You cannot make more than
1 dice roll (excluding re-rolls)
to negate a wound or mortal
wound that has been allocated
to a model. If you could use
more than one ability to negate
allocated wounds or mortal
wounds, you must pick which
ability you will use."

Does that mean, that Kroak can't use his FNP 4+, after nearby Saurus Guard unit tries(and failed) to soak up wound from him?
no, that is not a "negate" roll but rather a "allocation" roll

Selfless protectors:
Roll a dice before you allocate a wound or mortal wound to a friendly slann while it is within 3" of any friendly unit with this ability. on a 2+ you must ALLOCATE that wound or mortal wound to a friendly unit with this ability that is within 3" of that SLANN instead of to that SLANN

that is the rule that prevents multiple Ward saves from being used against the same wound.
once the wound is ALLOCATED only one NEGATE ability may be used
 
no, that is not a "negate" roll but rather a "allocation" roll

Selfless protectors:
Roll a dice before you allocate a wound or mortal wound to a friendly slann while it is within 3" of any friendly unit with this ability. on a 2+ you must ALLOCATE that wound or mortal wound to a friendly unit with this ability that is within 3" of that SLANN instead of to that SLANN

that is the rule that prevents multiple Ward saves from being used against the same wound.
once the wound is ALLOCATED only one NEGATE ability may be used
Oh, I see. Then, while we're on this topic I have another question. What about re-rolls? What if you can re-roll all save rolls on one unit while it has re-roll 1s on save? You must choose one of these 2 or you can re-roll all save, then after that re-roll all 1s in that 1st re-roll? I had a game where StD buffed his Chaos Warriors with re-roll save of 1, while they have their own re-roll all save.
 
How would this affect bonereapers FNP?
they get 1 FNP roll, if they have multiple FNP they have to choose which 1 to use.

Similar to how Kroak can't use both the FNP from an astrolith & his own FNP.
 
they get 1 FNP roll, if they have multiple FNP they have to choose which 1 to use.

Similar to how Kroak can't use both the FNP from an astrolith & his own FNP.

Harvester's specifically doesnt count as an FNP tho, so you'll still get a harvester roll in addition to their death save.
 
Harvester's specifically doesnt count as an FNP tho, so you'll still get a harvester roll in addition to their death save.
uh.... what harvester FNP?
 
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