Putzfrau said:
Just another question, how are you getting 19 attacks back on this character? Ogres are on a pretty big base, correct? How likely is it that you're going to get multiple ogres swinging back against a character that most likely is on a smaller base than an ogre is? I can see supporting attacks, but 19 attacks? That seems like a lot to get onto a small base.
You are right about that, not every attack will hit your character, up to 13 attacks is possible! But when fighting a single scar-veteran cowboy, they will lose! Often you run a 1+ rerollable cowboy, so 4+ rerollable.. He hits you on 4+ and wounds you on 3+..
I compare to my scar-veteran cowboy (CO, Sword of Might, Enchanted Shield, Dawnstone)
Statistically:
Your attacks:
Scar-Veteran:
4 attacks (3+ to hit, PF on 6+) --> 3.111 hits (2+ to wound) --> 2.593 (no armoursaves, possibly parry 6+) --> 2.160 wounds
Cold one:
2 attacks (4+ to hit) --> 1 hit (4+ to wounds) --> 0.5 wounds (6+ Sv, possible parry 6+) --> 0.347 wounds
2.160+0.347 = 2.51 wounds so 2-3 wounds!
Without challenge
13 attacks (4+ to hit) --> 6,5 hits (3+ to wound) --> 4.333 wounds (25% unsaved (50% chance you roll a 4+ and multiplied by 2)) --> 1 wound!
With challenge
4 attacks (4+ to hit) --> 2 hits (3+ to wound) --> 1.333 wounds (25% unsaved) --> 0.333 wounds
That means that you can last for 1 round of combat and you can deal 4-6 wounds, without challenge you would suffer 1 wounds, witht mostly no wounds.. Good reason to decline challenge if i calculated well!
However you don't have to charge a cowboy into a unit of ironguts! Bulls are much easier for you to deal with!