Hi,
I really like the razordons and was thinking about building a razordon army.
they have the same shooting as a bastilladon, only a bit less range and damage.
60 points for a razordon / 300 points for a bastilladon
so 1 bastilladon or 5 razordons?
But still they do shout unit's into verry little pieces.
this is the List
Hero's
A) 1 Astrolith Bearer
B) 1 Astrolith Bearer
Units
C) 10 skinks
D) 10 skinks
E) 10 skinks
F) 6 razordons
G) 6 razordons
H) 6 razordons
I) 6 razordons
Well, thats it.
2000/2000 ptn / 56 models / 114 wounds
some of you would think this is verry strange, but here's the math:
Unit F (6 razordons)
they attack 2D6 that gives us an average of 7 attacks for each model.
6 x 7 = 42 attacks. Hitt on a 3+. so 66.6% Hits.
Roll1: 42/100*66.6= 28 Hits / 14 Fails
Hero A let's us reroll all failed Hit rolls. (plant the disk)
Roll2: 14/100*66.6= 9 Hits / 5 Fails
Hero B let's us reroll all failed Hit rolls (plant the disk)
Roll3: 5/100*66.6= 3 Hits / 2 Fails
This gives us a total of 40 Hits of 42 attacks.
Woundrolls on a 4+
That gives us 20 Wounds of those 40 Hits.
this is the same for Unit G, H and I.
20 Wounds x 4 units = 80 Wounds / Rend "-" / Damage 1
It's time for your opponent the trow some saverolls.
Ooh and did i mention allready that is your opponent tries to charge a unit of razordons,
On a 4+ dice i can shoot that unit before he can attack.
but only now my razordons have a rend of "-1".
So this give us for every charged unit and you roll a 4+ --> 20 Wounds / Rend "-1" / 1 Damage.
And i did forget to mention the skinks as well.
i we trow the same math on them they do 1 or 2 wounds a unit as well.
so 3 to 6 extra wounds we shouldn't forget.
So any ideas/remarks about the list?
i don't say it's a tournament list, but your opponent is going to hate you at least.
But still for objectives etc. it could still work. they move 8 inch.
maybe the first 2 rounds stay as a pack and schoot everything into little pieces and then split up and take those objectives. i take 2 astrolith bearer so you can deploy into 2 different zone's. and don't have to be 1 pack. you will have 1 roll less,
But hey for those 3 Hits! does it really matter, does it?
regards,
Gvanroey
I really like the razordons and was thinking about building a razordon army.
they have the same shooting as a bastilladon, only a bit less range and damage.
60 points for a razordon / 300 points for a bastilladon
so 1 bastilladon or 5 razordons?
But still they do shout unit's into verry little pieces.
this is the List
Hero's
A) 1 Astrolith Bearer
B) 1 Astrolith Bearer
Units
C) 10 skinks
D) 10 skinks
E) 10 skinks
F) 6 razordons
G) 6 razordons
H) 6 razordons
I) 6 razordons
Well, thats it.
2000/2000 ptn / 56 models / 114 wounds
some of you would think this is verry strange, but here's the math:
Unit F (6 razordons)
they attack 2D6 that gives us an average of 7 attacks for each model.
6 x 7 = 42 attacks. Hitt on a 3+. so 66.6% Hits.
Roll1: 42/100*66.6= 28 Hits / 14 Fails
Hero A let's us reroll all failed Hit rolls. (plant the disk)
Roll2: 14/100*66.6= 9 Hits / 5 Fails
Hero B let's us reroll all failed Hit rolls (plant the disk)
Roll3: 5/100*66.6= 3 Hits / 2 Fails
This gives us a total of 40 Hits of 42 attacks.
Woundrolls on a 4+
That gives us 20 Wounds of those 40 Hits.
this is the same for Unit G, H and I.
20 Wounds x 4 units = 80 Wounds / Rend "-" / Damage 1
It's time for your opponent the trow some saverolls.
Ooh and did i mention allready that is your opponent tries to charge a unit of razordons,
On a 4+ dice i can shoot that unit before he can attack.
but only now my razordons have a rend of "-1".
So this give us for every charged unit and you roll a 4+ --> 20 Wounds / Rend "-1" / 1 Damage.
And i did forget to mention the skinks as well.
i we trow the same math on them they do 1 or 2 wounds a unit as well.
so 3 to 6 extra wounds we shouldn't forget.
So any ideas/remarks about the list?
i don't say it's a tournament list, but your opponent is going to hate you at least.
But still for objectives etc. it could still work. they move 8 inch.
maybe the first 2 rounds stay as a pack and schoot everything into little pieces and then split up and take those objectives. i take 2 astrolith bearer so you can deploy into 2 different zone's. and don't have to be 1 pack. you will have 1 roll less,
But hey for those 3 Hits! does it really matter, does it?
regards,
Gvanroey