Slann
NIGHTBRINGER
Second Spawning
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I would still argue the point that for a single model, turning on the spot doesn't count as movement.
Or, since you couldn't leave any models even slightly in front of him as he could then declare a charge, he could move forwards, pivot (as a single model can rotate as many times as it likes during movement) and then move around the skinks.
@Scalenex ? @NIGHTBRINGER ?
Do you concur?
Strict RAW interpretation of the rules does allow for railroading as described. It's not something I would ever implement myself.
It isn't an issue of movement, but rather an issue of coming within 1" of an enemy unit (outside of CC or as part of a charging move). An ordinary unit could easily move forward and pivot as you described, but a model with Random Movement cannot... they always move in a straight line.
An HPA would typically declare a direction of movement, pivot and move 3d6" in that direction... if it comes into contact with an enemy it counts as charging (which allows it to charge units outside of its line of sight and front arc). However, if there is a model an inch away from it on its flank, then even the smallest amount of pivoting would bring the corner of its base inside of 1", which is disallowed by the rules.
I view it to be a dirty tactic and gamey. It may be allowed by RAW, but as a subscriber to RAI, I would never play it that way. Many tournaments and gaming groups adopted something called a "virtual pivot" that allows for a model to break the 1" move during a pivot, thereby preventing this railroading tactic.