Saurus
Captain Krox
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Hey folks,
So far my journey into the world of Lizardmen and Lustria has been great fun. Coming 40K, and building my own Space Marine Chapter, I've been surprised (pleasantly) by the challenges Lizardmen bring. Building the models, painting (way more detail than I expected)and coming up with what to get next are always fun and exciting.
And then comes building lists and playing games. I have no clue how to build a Lizardmen list, or plan an army type, etc. Heck I don't even know what a good unit size is. In 40K, I'm at the point where I've memorized my units, charaters and points costs. I know the synergies of my units, and can build so many army types and U know I'll get there eventually with my Lizards, but man it's frustrating.
So what am I asking for? Keep reading (if you aren't bored yet)
This is what I own so far as models:
24 Skinks with Javelin and Shield
9 Temple Guard
17 Saurus Warriors with Hand Weapon and Shield
1 Saurus Champion
1 Saurus Musican
1 Sauraus Standard Bearer
1 Ancient Stegadon with the 2 Blowpipes
1 Scar Vet made from extra Temple Guard bits
1 Skink Priest made from extra bits from the Skinks in the stegadon kit
8 Cold one Cavalry
10 Chameleon Skinks made from the Skinks in the Batallion Box
I have 20 more Suarus coming in next week, as well as 24 Skinks.
The main question in how large can/should my units be? is 20 Saurus a good size uint for most games? or is 30 better? What about Skinks? I have no Skirmishers yet and I've heard nothing but bad things about 'em. Should I build 24 more with Spears and Shields?
I'll have more units coming in the future as I get more experience with WFB rules and also as more Finecast comes available: Krox and Sallies hopefully.... also will get a Slann when they are in resin too.
anyway, I have rambled on too long. Let me know your opinions and experiences.
thanks!
So far my journey into the world of Lizardmen and Lustria has been great fun. Coming 40K, and building my own Space Marine Chapter, I've been surprised (pleasantly) by the challenges Lizardmen bring. Building the models, painting (way more detail than I expected)and coming up with what to get next are always fun and exciting.
And then comes building lists and playing games. I have no clue how to build a Lizardmen list, or plan an army type, etc. Heck I don't even know what a good unit size is. In 40K, I'm at the point where I've memorized my units, charaters and points costs. I know the synergies of my units, and can build so many army types and U know I'll get there eventually with my Lizards, but man it's frustrating.
So what am I asking for? Keep reading (if you aren't bored yet)
This is what I own so far as models:
24 Skinks with Javelin and Shield
9 Temple Guard
17 Saurus Warriors with Hand Weapon and Shield
1 Saurus Champion
1 Saurus Musican
1 Sauraus Standard Bearer
1 Ancient Stegadon with the 2 Blowpipes
1 Scar Vet made from extra Temple Guard bits
1 Skink Priest made from extra bits from the Skinks in the stegadon kit
8 Cold one Cavalry
10 Chameleon Skinks made from the Skinks in the Batallion Box
I have 20 more Suarus coming in next week, as well as 24 Skinks.
The main question in how large can/should my units be? is 20 Saurus a good size uint for most games? or is 30 better? What about Skinks? I have no Skirmishers yet and I've heard nothing but bad things about 'em. Should I build 24 more with Spears and Shields?
I'll have more units coming in the future as I get more experience with WFB rules and also as more Finecast comes available: Krox and Sallies hopefully.... also will get a Slann when they are in resin too.
anyway, I have rambled on too long. Let me know your opinions and experiences.
thanks!