Going by my previous comments it's probably not hard to deduce my team of three protectors.
- Predator
- T-800
- Riddick
Predator
I'll keep this one short as the predator is the obvious #1 choice. The only character that everyone (at the time of writing) agrees on. He has it all. I'd go as far as to say that if you don't take him, you have very little chance of prevailing.
Reasons to take him:
- the best ranged weapon
- the best close combat weapons
- stealth
- heat vision (and other vision modes too)
- self destruct nuke
- hard counters many of the other combatants
- above average strength and durability (only behind the T-800 and Robocop)
Reasons not to take him:
- is on occasion somewhat prone to making poor decisions, losing to lesser opponents (although most of this is due to his code of the hunt, which does not apply here)
- you have a death wish and secretly want to lose this game
T-800
Easily the most durable character on the list. Essentially a faster, less-glitchy, smarter and more capable version of Robocop and doesn't sport a giant instant loss opening on his face. He is also the only character that Riddick has no ability to kill with his starting base kit (excluding environmental usage and salvaged weapons). He feels no pain and remains dangerous even after sustaining significant damage. Poses an extreme risk to all the other characters with the exception of the Predator who hard counters him with his shoulder cannon.
Reasons to take him:
- the most durable character of the group, the ultimate tank
- physically the strongest character
- huge internal programmed knowledge database
- quick learning
- immune to pain, does not tire, does not sleep
- can self destruct core creating a nuclear explosion
- enhanced machine vision
Reasons not to take him:
- does not start with a ranged weapon, so unless you start off in a populated area he will be reliant on hand-to-hand combat
- his AI is both an advantage and a disadvantage as he lacks human intuition and imagination. He may learn this over time, but probably not before the scenario ends
Riddick
Riddick is the character that I thought people would sleep on, but judging by the poll, I was wrong in that assumption. At first glance, he is the most poorly equipped in terms of offensive and defensive weapons. He has no armour and is typically armed with nothing but a knife. However, look a little deeper and you have the most intelligent and skilled combatant of the six. His battlefield assessment and tactics are far superior to the rest, taking in and making use of information that would go unnoticed by the others. With Riddick it isn't the weapons, it's the warrior. He only has a knife, because he only needs a knife. Where the predator is shown to be consistently defeated by weaker and more poorly equipped foes, Riddick is the one always beating the odds. He is adaptive and can leverage the environment better than anyone else. And then you have his enhanced night vision allowing him to see most others before they see him.
Most importantly, the number one reason to take Riddick isn't so that he is on your team, it is so that he isn't on the other team. He is the ultimate assassin of the group. He isn't going to fight the other characters (although he has the capability, T-800 being the exception depending on terrain), he is going to take you out.
Reasons to take him:
- highest intelligence and tactical awareness of the six
- extremely stealthy
- the best in terms of actual fighting skills and agility
- of all the characters he has the greatest chance of taking out the predator
- impressive adaptability, improvisation and a track record of overcoming the odds
- you don't want the best assassin to be on the other team!
Reasons not to take him:
- no ranged weapons and no armour
Reasons not to take the others (I'll keep this short since we're largely retreading the same ground covered in previous posts).
Boba has an impressive arsenal, and his flight is a unique advantage, but he is the shittiest warrior of the group. He is essentially the opposite of Riddick. If a blind and disorientated took him out, then any of my defenders can too. He may have a lot of hype around him, but what he actually showed us in ROTJ is extremely subpar. Every other combatant was show to be more capable.
Robocop is too much of a liability with his extraordinarily slow walking speed, poor agility and noisy movement. Other than starting with his auto pistol, which is nice, he is an inferior version of the T-800. On top of all that, he is shown to be extraordinarily glitchy and high maintenance. So if you want a tank, just take a better tank... the T-800.
While Dredd doesn't have an inherent weaknesses, he doesn't particularly excel when compared to the others. His pistol is extremely versatile, which is his top selling point, but at the end of the day he is just a man with a fancy handgun. While he is very well trained for urban combat, he is much less experienced/useful elsewhere, and with randomized drop points, there are more places in the world that are "not cities" than cities. Predator outguns him, the T-800 walks through him and Riddick kills him before he even knew he was there.
With my chosen team, here are the best and worst case scenarios:
Best case scenario #1: Nighttime in a city. My T-800 can now scavenge weapons, making him extraordinarily dangerous (god forbid we land in Texas

). Riddick becomes god tier with all the cover and terrain that can be leveraged and you don't want to be facing him during the night. Boba Fett's flight advantage is largely neutralized. The opposing Judge Dredd does get a boost do to his experience with urban warfare, but nowhere near to the level of my defenders. Riddick can kill anyone of them. Predator can kill anyone of them. Arnie can kill any one of them.
Best case scenario #2: Nighttime in a thick jungle/forest. Boba Fett's flight is even more useless. Predator and Riddick can easily take out the opposition. Poor Robocop can barely move in the city with level concrete/asphalt, now imagine him on uneven difficult terrain. Sure my T-800 has no ranged weapons, but we don't need it.
Worst case scenario: Daytime, in a flat open field in the middle of nowhere with no cover and it's raining. It's one thing to consider a good drop, but it is probably more important to strategize for when shit hits the fan. While this is a rare case, since most places on earth have some sort of cover, let's explore how we survive it. Predator's cloak fails. Riddick can't sneak up on anyone and is largely neutralized. Two of my defenders have no ranged weapons, while all three of the opposition does. No darkness for my team to leverage. Counter strategy... The number one threat becomes Boba Fett despite his incompetence. Boba is the faster than anybody on the battlefield with his flight and can easily find you. If I didn't have Predator this would be an auto-loss for me. Predator's sole responsibility becomes grounding and eliminating Boba. He must stay close to me, otherwise I can easily be caught out. Luckily, Predator's range and accuracy are far better than Boba's. Hence, if Boba flies in range, Boba falls. Importantly, while Boba is the fastest of the six, the rest of his team is not. Dredd is probably slightly slower than I am, since he is armoured and carrying more equipment, while Robocop is significantly slower (he really hurts the team in this regard). As such, Boba has to choose to separate from his team (and get picked off by the Predator) or he is confined to his teammate's speed. Therefore, my team moves away from them, knowing that they can't catch us. We look for more advantageous terrain and hope they are stupid enough to split off from one another. Once we find useful terrain, we win. If Boba falls, we win. If nighttime arrives, Riddick is back in the game and we win. Predator can kill any of the opposing three, while the T-800 can easily solo anyone other than a flying Boba. Riddick becomes the battlefield general, dictating our course of action and travel. We still have more win conditions (eliminate Boba, find better terrain, last until nighttime) and only have to prevent Boba from getting into range, which Predator can do. Remember, Boba isn't exactly stealthy flying through the air and we have better sensory detection than they do (better aim too). So it's a much closer match, and we can lose, but odds are still on our side. Our team is smarter. Our team is faster. They may have more ranged weapons, but we have more
long ranged weapons. Dredd and Robcop have pistols (which are short range weapons) and Boba Fett can't hit shit. Predator's shoulder cannon sees us through the day. Better accuracy, better range and greater stopping power. There is a zone/distance where they have the range advantage (pistol range), but we can prevent them from ever achieving that range.