Necromancy Black said:The spawn leader can be used to take on challenges that you don't want your Old Blood to fight.
Where's your patriotism? The mighty Oldblood isn't easily beaten by anything! MWAHAHAHA!Scalenex said:If you are being challenged by something that can easily beat your Oldblood, you probably want to meet the challenge with a unit champion, so your Oldblood can live another turn and wrack up CR killing rank and file this turn.
NexS1 said:I just think that empire characters are cheap enough, let alone something that wounds automatically and negates armour and only costs 70 or 75 points. Ridiculous!
However, psycho vamp lords are mor scary. would pretty much have to challenge him out with a pleb and REALLY hope for lots of combat res!!
NexS1 said:Where's your patriotism? The mighty Oldblood isn't easily beaten by anything! MWAHAHAHA!Scalenex said:If you are being challenged by something that can easily beat your Oldblood, you probably want to meet the challenge with a unit champion, so your Oldblood can live another turn and wrack up CR killing rank and file this turn.
My gimped Oldblood (Heavy Armour of 5++, potion of speed, halberd) survived 2 rounds of Runefang and killed the weilder and only suffered one wound. If I had have kitted him out then the poor Empire General would have been in a world of muscled Saurus-wrought pain!