Hello,
I have within the last six months decided to start up a fantasy army. I've previously only collected 40k armies (never played though). Also thinking about starting to play.
So I'm currently eyeing Lizardmen, but it's a bit complicated for me. In november I picked up the Dark Elves Battalion set as it seemed like a good choice and I found them cool. Though since then I've been having second thoughts and don't really feel any commitment to them.
Now my eyes have fallen on the Lizardmen. I have a couple of temple guards that I bits ordererd so I can see if I like painting them on the way but though I should ask some questions too.
I've looked around, mostly on other places but also here, and starting to get the impression that to be able to stand a chance, you need a slann and that there's only one way to play them. Is that correct or just an unfounded feeling?
I haven't actually read any WHFB rules yet so I might not be fully able to make that judgement on my own yet. Would be nice to be able to make varied lists. I reckon a "necessary" slann dont hinder the rest of the army from looking differently, but I've also read something about there not being much choice in what units are good. I don't mind losing as long as I fun, but would be nice to be able to win every now and then too.
Though, such things seems to be stated about just about any army it seems. "You can only field x, y and z if you want a chance to win/survive round 1".
Are the cavalry any good?
The models though look good though. I like the inca/maya theme. And who doesn't like dinos?!
I have within the last six months decided to start up a fantasy army. I've previously only collected 40k armies (never played though). Also thinking about starting to play.
So I'm currently eyeing Lizardmen, but it's a bit complicated for me. In november I picked up the Dark Elves Battalion set as it seemed like a good choice and I found them cool. Though since then I've been having second thoughts and don't really feel any commitment to them.
Now my eyes have fallen on the Lizardmen. I have a couple of temple guards that I bits ordererd so I can see if I like painting them on the way but though I should ask some questions too.
I've looked around, mostly on other places but also here, and starting to get the impression that to be able to stand a chance, you need a slann and that there's only one way to play them. Is that correct or just an unfounded feeling?
I haven't actually read any WHFB rules yet so I might not be fully able to make that judgement on my own yet. Would be nice to be able to make varied lists. I reckon a "necessary" slann dont hinder the rest of the army from looking differently, but I've also read something about there not being much choice in what units are good. I don't mind losing as long as I fun, but would be nice to be able to win every now and then too.
Though, such things seems to be stated about just about any army it seems. "You can only field x, y and z if you want a chance to win/survive round 1".
Are the cavalry any good?
The models though look good though. I like the inca/maya theme. And who doesn't like dinos?!