Hi all,
Last played fantasy back in the 2nd edition i think. it was when the boxed set came with lizardmen and bretonians, yes it was that long ago.
Decided it was high time i got back into the swing of things, and seeing as i loved lizards back then i thought why change? so i've put together a prototype 3k list for your judgement as i'm not really sure whats the best route anymore. Anyway please have a look and any advice would be greatly appreicated, please note nothing has been purchased yet so there is plenty of scope to chop and changes things for the better. look forward to hearing your opinions. Please forgive if i can't remember discipline names or if points are a little out, not got my armies book handy, like i said only just getting back into fantasy.
Lords/Heros:
Slaan Mage Preist
- 2 disciplines
- Cupped hands
Skink Preist
- Ancient Stegadon with Engine Of The Gods
Core:
40 Saurus Warriors
- Spears and Shields
- Full Command
24 Skinks
- Sandard Weapon set up
- 3 Kroxigor
12 Skink Skirmishers
- Blowpipes
12 Skink Skirmishers
- Blowpipes
Special:
20 Temple Guard
-Full Command
8 Cold One Riders
Rare:
Ancient Stegadon
- Giant Blowpipes
Salamander Hunting Pack
- 2 salamander, 6 Handlers
Razordon Hunting Pack
- 3 Razordon, 9 Handlers
Army Total= 2987
Basically i was looking at saurus, TG and skink/krox as backbone of army, slaan with TG.
preist/steg protects on route to enemy. 2 lots of skirmishers to harrass and weaken enemy prior to the main force getting there, cold ones for character/war machine hunting. extra ancent stegadon to cause havoc wherever possible and have the 2 hunting packs protecting the armies 2 flanks.
What does everyone think?
Edited. Do NOT post individual points values for units/items. Thank you.
Last played fantasy back in the 2nd edition i think. it was when the boxed set came with lizardmen and bretonians, yes it was that long ago.
Decided it was high time i got back into the swing of things, and seeing as i loved lizards back then i thought why change? so i've put together a prototype 3k list for your judgement as i'm not really sure whats the best route anymore. Anyway please have a look and any advice would be greatly appreicated, please note nothing has been purchased yet so there is plenty of scope to chop and changes things for the better. look forward to hearing your opinions. Please forgive if i can't remember discipline names or if points are a little out, not got my armies book handy, like i said only just getting back into fantasy.
Lords/Heros:
Slaan Mage Preist
- 2 disciplines
- Cupped hands
Skink Preist
- Ancient Stegadon with Engine Of The Gods
Core:
40 Saurus Warriors
- Spears and Shields
- Full Command
24 Skinks
- Sandard Weapon set up
- 3 Kroxigor
12 Skink Skirmishers
- Blowpipes
12 Skink Skirmishers
- Blowpipes
Special:
20 Temple Guard
-Full Command
8 Cold One Riders
Rare:
Ancient Stegadon
- Giant Blowpipes
Salamander Hunting Pack
- 2 salamander, 6 Handlers
Razordon Hunting Pack
- 3 Razordon, 9 Handlers
Army Total= 2987
Basically i was looking at saurus, TG and skink/krox as backbone of army, slaan with TG.
preist/steg protects on route to enemy. 2 lots of skirmishers to harrass and weaken enemy prior to the main force getting there, cold ones for character/war machine hunting. extra ancent stegadon to cause havoc wherever possible and have the 2 hunting packs protecting the armies 2 flanks.
What does everyone think?
Edited. Do NOT post individual points values for units/items. Thank you.