OldBlood
Erta Wanderer
Well-Known Member
- Messages
- 4,272
- Likes Received
- 9,774
- Trophy Points
- 113
girls girls you're both pretty
you realize my commentary was a supplement to another player with the same issues right? so no, not JUST ME lol. additionally... even along your way of thinking... BoC?
but that's not the issue nor the complaint. the complaint isn't the company doing a faction dirty, its that if a project lead or author of a codex/battle tome is a player or fan of the assigned faction, that faction is better done than a book in which the lead/author is not a player or fan of the faction. this is not a phenomena restricted to GW in any way. I have been a project lead on multiple programs for DHS, and a leader of soldiers in combat. the amount of effort or motivation/passion put into a project/mission is ALWAYS determined by the enjoyment of the project by the workers. checking the box means sure, you might get a job done that "accomplishes the mission" but if your team wasn't happy with their assignment, they will not produce as good a product as a team that is.
its a HUMAN trait, just one that is more noticeable in a closed situation of a single company whos history is documented across 30+ years.
aww thank you.girls girls you're both pretty
Well then we'l just disagree. I think a big part of it is that we simply have different priorities, and since that's not going to change any time soon I doubt either one of us can convince the other.I'm sorry dude, but I think you're being unnecessarily negative and nitpicking issues just to nitpick. I dont think anything you stated is fact, and i disagree strongly with almost every single opinion you listed.
They actually regularly state who worked on what in white dwarf articles & articles on their site. It's requires a bit of effort to keep track of, but isn't exactly a secret.You have no idea who wrote the individual battletomes, so it's an impossible claim to make or defend.
They actually regularly state who worked on what in white dwarf articles & articles on their site. It's requires a bit of effort to keep track of, but isn't exactly a secret.
aww thank you.
Well then we'l just disagree. I think a big part of it is that we simply have different priorities, and since that's not going to change any time soon I doubt either one of us can convince the other.
They actually regularly state who worked on what in white dwarf articles & articles on their site. It's requires a bit of effort to keep track of, but isn't exactly a secret.
Also: NEW RUMOUR - FedEx said my 3 Stegadons would arrive tomorrow. I hope it's true! I don't know what colors to paint them![]()
We don't need to know the individuals specifically, just the teams themselves. and again, in the past the authors WERE known, which established this history. and if we are all pretty ladies then we should know that once a cheater always a cheater lolYou have no idea who wrote the individual battletomes, so it's an impossible claim to make or defend.
We don't need to know the individuals specifically, just the teams themselves. and again, in the past the authors WERE known, which established this history. and if we are all pretty ladies then we should know that once a cheater always a cheater lol
not exactly and no need to apologize, you're clearly asking for clarification lol.Sorry, i might not be following but wasn't the argument that if you like the army you'll write a better book? Are you saying that there are whole teams of writers at GW that specifically have it out for certain armies?
I don't mean to put words in your mouth, I think i may just have been genuinely misunderstanding the point.
If that's the case, i sincerely apologize.
There's usually only 2-3 writers max though from what I see in those articles. Of course they'l occasionally ask others for advise, but it's still a rather small team and biases can easily shown through.But its often teams of rules writers and you don't know who is responsible for what rule or who is responsible for putting the package together or what.
Of course, there's loads of factors involved besides potential biases towards the army. It just seems a bit of an issue GW struggles with fairly consistently.Sam Pearson was the "lead rules writer" on the cities book. A long time human, elves, and duardin player. By your admission, that should mean the cities book is one of the good ones, but you had pegged it as something you don't like.
All i'm saying is, it's not exactly a one to one and we shouldn't be pretending like it is. It's an extremely nuanced situation with lots of people involved, lots of approvals, and lots of things to take into consideration. It seems fair to treat it as such.
There's plenty of things they do well. And there seem to have been loads of improvements. And yeah, I'm a relativly negative person I know sorryI think it's fine to criticize GW, but everything can't be a criticism. There have been massive strides made in the last 30 years. The way this conversation is being portrayed makes it seem as if this game has few, if any, redeeming qualities.
I just don't think it's fair to talk about something in such a black and white way. I'm also kind of prickly about blanket negativity. I don't think it helps the community and I dont think it helps GW make a better game.
With respect to destruction my main complaint is mostly that they don't seem to get a whole lot of love, aside from the gits. There've been only a few new models. Their soup-tomes don't seem to have done much to combine the lore or mechanics of their subfactions, especially the mawtribes don't really seem to have much synergy or interaction between their two subfactions. Don't get me wrong, it's functional and not bad competitivly, and since it's destruction a nice & simple juicy stat-block luckily goes a long way to making them feel properly destructive. But they don't exactly seem inspired. Like the new tectonic force the lumineth get is something I'd expect in a destruction army, an unstoppable force just crashing down and pushing everything out of the way. And it kind of annoys me that it's gone to an army that's themed around light of all things.To weight in on some of your claims, as I do actively and currently play Orruk Warclans:
not exactly and no need to apologize, you're clearly asking for clarification lol.
I was not saying that entire teams dislike the faction, I was referencing my earlier comment of the motivation of the team based on enjoyment. morale is infectious. we have seen that here.. the swings of optimism and pessimism that occurred in the dark times of waiting on our new book for example.
the point is not as much as "they don't like the faction" as much as "its not their preferred faction". I do not think any project team/lead would intentionally sabotage a faction. I do believe they put more effort into and understand how to better implement concepts for a faction that they enjoy playing.
if you base the quality of a codex/tome on a scale of -5 to +5 where zero is a neutral, even keeled book compared to others I would rate very few books in the negatives in the modern time frame of GW. however there are books that we would all rate in the +1 to +5 zone. this is what im saying... its not that factions get tanked, but rather that some get favored, based on whos working the project.
Of course, there's loads of factors involved besides potential biases towards the army. It just seems a bit of an issue GW struggles with fairly consistently.
no problem.Hm, i see what you're saying. Personally, I think i'd attribute the result of that perceived favoritism to other things. I think some armies are easier to balance, and I genuinely think sometimes the rules writers just never expect the way certain things will be used. I'd be reluctant to attribute it to favoritism when there seems to be so many other variables that play a stronger role.
Either way, thanks for the response!
. its not that factions get tanked, but rather that some get favored, based on whos working the project.
Hm, i see what you're saying.
I feel like my response above works for this as well. I think it's hard to say this is an issue GW struggles with when it's pretty impossible to determine which variable is the thing that's causing whatever issue (and like we saw, issues aren't always universal).
It just feels like an unfair assumption based on a personal opinion/bias, not necessarily something grounded on numerous, specific instances.
Like I said tho, I think it's kind of impossible to prove one way or the other. So who knows!
Very much this. And in the case of the lumineth you can add on the fact that they have several rules which I'd love to see in, and would make thematic & mechanical sense for, other factions which just get a recent, relativly underwhelming, release (like us). Which makes it seem like they stored all the really cool ideas they had while working on the the "boring" projects and saved them up for when they got to work on an "exciting" project. Which just kind of stings.snip
I think its more that GW has been around with the same product for 30+ years that gives us a lot of evidence, and the fact that generally speaking once players start Warhammer they tend to stay in it, at varying levels of competitive/casual, for a long time. when you are looking at something ina vacuum like that you can more easily track the occurrences of the favoritism. *shrug* THAT is a personal opinion though lolGW is the only company that I know of that has this problem so consistently though, which is weird. Maybe it's the company & writers, maybe it's just something that's more noticeable in wargaming, maybe it's more noticeable due to how they release, I don't know. But it's a peculiar thing.
Very much this. And in the case of the lumineth you can add on the fact that they have several rules which I'd love to see in, and would make thematic & mechanical sense for, other factions which just get a recent, relativly underwhelming, release (like us). Which makes it seem like they stored all the really cool ideas they had while working on the the "boring" projects and saved them up for when they got to work on an "exciting" project. Which just kind of stings.
Honestly curious at this point, what would you guys consider are some recent examples of this favortism in play? And what is it about those books that make you think it's favoritism rather than some other variable?
Let's ignore seraphon and LRR for the time being, just cause i feel like we've talked about them at length already.