Skaven Slave
Erta Wanderer
Clan Moulder
- Messages
- 4,272
- Likes Received
- 9,774
- Trophy Points
- 113
let us all temper our expectations while this is probably for us it would not be the first time a rummer engine has gone sour
There are like 6 or 7 distinct StD warcry warbands, giving us a second, properly dedicated, warband seems fine.don't we already know what all our warcry guys are? fairly sure it's underworlds
Underworlds warbands has their own set of rules. They never phase out old models.
I was just logging into the forum to post the same thing![]()
I just leave this one here.
A foot Oracle or buffed up Skink Priest/Starpries with a Krox and some Chameleon Skinks would be awesome!Also, I’m actually hoping for Shadespire.
The scrolls for named hero’s tend to be slightly ‘plus’ variants of the base unit. Given what our heroes do, even a small tweak to one buffing ability could result in a huge plus.
I’ll start making sacrifices now for an on-foot Oracle for a range-unlimited vassal....
they're generally a hero + variant, but they come with a few downsides that usually make em underwhelmingAlso, I’m actually hoping for Shadespire.
The scrolls for named hero’s tend to be slightly ‘plus’ variants of the base unit. Given what our heroes do, even a small tweak to one buffing ability could result in a huge plus.
I’ll start making sacrifices now for an on-foot Oracle for a range-unlimited vassal....
Both are hit or miss. The Skaven, Slaves to Darkness, and Night Haunt Warbands form Underwolrds are all very worth taking. About half of the Chaos Warcry Warbands are strictly worse than just taking Marauders. What really matters is them being useful to standard AoS for me. I enjoy Underworld and Warcry, but I play 2k Matched Play the most.they're generally a hero + variant, but they come with a few downsides that usually make em underwhelming
- No artifact/traits/etc. for named characters...
- The benefit is usually fairly minor, a +1 to hit on say a starpriest's Venombolt won't exactly change much..
- The basic hero they represent isn't super special.
So meh... much rather would've a warcry band as those seem to be better units in the main game than the underworld warbands.
meh, I feel like the warcry warbands have the best chance of providing an actual decent unit in standard AoS. They might not necesarly be strictly better, but they have much more of a personality to give them a clear distinction from their "regular" counterparts. Plus, the way the warcry bands are setup they are essentially just "regular" units with a banner, a musician & a captain and 5-7 rank and file soldiers. Instead of the random collection of assorted nonsense that are the underworld warbands where each follower wields a different weapon and often only 1 follower is actually usefull while the other 3-4 are barely worth the title of fodder. It also helps that you can actually build an army around warcry warbands whereas underworld warbands are unique. So even if they are good you usually won't be able to build a strategy around em.Both are hit or miss. The Skaven, Slaves to Darkness, and Night Haunt Warbands form Underwolrds are all very worth taking. About half of the Chaos Warcry Warbands are strictly worse than just taking Marauders. What really matters is them being useful to standard AoS for me. I enjoy Underworld and Warcry, but I play 2k Matched Play the most.
New sylvaneth WHU band is actually good because of their spell.meh, I feel like the warcry warbands have the best chance of providing an actual decent unit in standard AoS. They might not necesarly be strictly better, but they have much more of a personality to give them a clear distinction from their "regular" counterparts. Plus, the way the warcry bands are setup they are essentially just "regular" units with a banner, a musician & a captain and 5-7 rank and file soldiers. Instead of the random collection of assorted nonsense that are the underworld warbands where each follower wields a different weapon and often only 1 follower is actually usefull while the other 3-4 are barely worth the title of fodder. It also helps that you can actually build an army around warcry warbands whereas underworld warbands are unique. So even if they are good you usually won't be able to build a strategy around em.
Say the corvus cabal might not be strictly better than regular marauders, but the ability to fly on battleline is at the very least interesting and has potential. In contrast for example the skaven underworld band is merely a clawlord with no shield and a mix of polearm + warpforged blade. Which isn't that much of a difference compared to a regular clawlord. The followers are nice as they have a wardsave and replenish, but with only 4 skaven followers it's not like that ward-save is going to be enough against any serious opposition.
A man can dreamMaybe... Just maybe... Considering we have pics from different factions (stormcasts, deepkin, lizards, ossys)… Maybe a new edition of Warhammer Quest?
I think that would run against GW's habit of always putting armies from different Grand Alliances into those boxes.That DoK teaser warband, was that a warcry or underworld one? Given this:
![]()
And several other similar teases & mentions of Fangs of Sotek pinning the blame for sacrifices on DoK, I wouldn't be surprised if we get a box of DoK versus Seraphon at some point.