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AoS NEW *rumor*

What I find annoying is when u play in a tournament and well get destroyed by some cheese strategy that hasn't been fixed yet. Slaanesh was up there for a rly long time and took a while for gw to realise they were insane

If not for the current FAQ schedule, broken tomes and codexes remain broken for 5-10 times longer. While it is a bit messy, it is vastly preferable to the alternative.

I hope their quick response to the Tzeentch cheese was a result of them learning from the rampant Slaanesh-flavored cheese of last year. This one took what, about a month?

Really would like the timing of FAQs/Errata to be based on community feedback/outcry with the support of tournament results than just waiting for an extended period of time to correct their mistakes.
 
That's the reason I'd love to have a download code for the Epub version of the Tome when you buy a physical version of it. If they update the Epub of course.
I doubt they update the Epub

You can never perfectly balance a game as complex as AoS (look how long it took Blizzard to balance Brood War). They make a tome, try it, release it, and kinda hope for the best. I do think they purposely overtune armies only so people are severely disappointed upon release (some exceptions may apply)
Even so, some of the F.A.Q.'s and errata's that get released seem too obvious. The destiny dice thing is a great example. Being allowed to circumvent modifiers like rend, or fixing battleshock to never fail, is stupidly powerfull. Everyone should've seen that coming. And more importantly, it isn't even all that logical, you're replacing the dice-roll, why in the world would that imply you get to also ignore modifiers?
 
I doubt they update the Epub


Even so, some of the F.A.Q.'s and errata's that get released seem too obvious. The destiny dice thing is a great example. Being allowed to circumvent modifiers like rend, or fixing battleshock to never fail, is stupidly powerfull. Everyone should've seen that coming. And more importantly, it isn't even all that logical, you're replacing the dice-roll, why in the world would that imply you get to also ignore modifiers?
It was to prevent them from cheesing pluses to cast
 
I hope their quick response to the Tzeentch cheese was a result of them learning from the rampant Slaanesh-flavored cheese of last year. This one took what, about a month?

Really would like the timing of FAQs/Errata to be based on community feedback/outcry with the support of tournament results than just waiting for an extended period of time to correct their mistakes.

The current schedule is FAQ for rulebooks 2-3 weeks after release. Chapter Approved/General's Handbook once a year, 40k gets two additional "Big FAQs" in spring and autumn. Maybe they could/should do the same for AoS.
 
It was to prevent them from cheesing pluses to cast
How would it allow them to cheese though? Or at least, how would it be any worse than just using unmodified cheat dice or having high modifiers on their own? It doesn't seem like something all that problematic due to how few cheat dice you have. And half of those cheat dice are probably not going to be high enough to be of much help when casting. So you can't do it that frequently. And if they have enough modifiers that even a 2 or 3 would already give them the cast then why even bother using cheat dice?
 
How would it allow them to cheese though? Or at least, how would it be any worse than just using unmodified cheat dice or having high modifiers on their own? It doesn't seem like something all that problematic due to how few cheat dice you have. And half of those cheat dice are probably not going to be high enough to be of much help when casting. So you can't do it that frequently. And if they have enough modifiers that even a 2 or 3 would already give them the cast then why even bother using cheat dice?
becouse you can make a spell unbindable and GW is dumb
guys, we discuss our update since last spring, we only have to wait a couple weeks.
maybe days for informations. its coming, can you feel it?
not really ill get exited when we have somthing to sink our teeth in to for better or for worse
 
How is that any worse than Nagash with his +3 bonus though? Or any other similarly ridiculous one? At least tzeentch can only do it a limited number of times instead of every spell cast.

Ah well.
nagash costs 800 points and before you bring up hollow heart i think this is GW responding to that outcry and it can only take 2 well cast spells to win a game
 
nagash costs 800 points and before you bring up hollow heart i think this is GW responding to that outcry and it can only take 2 well cast spells to win a game
meh, still seems like a weird decision. Plus, ultimatly I'd guess this wouldn't change al that much. They can still fairly easily reach a casting roll of 10, 11 or 12 with their cheat dice. It's not like those are likely to be unbound anyway (aside from by Nagash).

Ah well...
 
meh, still seems like a weird decision. Plus, ultimatly I'd guess this wouldn't change al that much. They can still fairly easily reach a casting roll of 10, 11 or 12 with their cheat dice. It's not like those are likely to be unbound anyway (aside from by Nagash).

Ah well...
as i said GW is dumb. i use rune priests for unbinding +2 to unbinds is a solid counter to tzeench casting and every one(except seraphon sigh) in order can take them
 
How is that any worse than Nagash with his +3 bonus though?

Who knows? Why tzeentch got hit instantly and pretty hard, while Slaanesh was allowed to rampage for half of a year and then only've got a cautious nerf? Too many questions. Too few answers.

But ok, the less broken stuff the game has, the better it is.
 
Who knows? Why tzeentch got hit instantly and pretty hard, while Slaanesh was allowed to rampage for half of a year and then only've got a cautious nerf? Too many questions. Too few answers.

But ok, the less broken stuff the game has, the better it is.

I play a lot of games and usually when something broken happens, game developers like to wait it out and hope the meta adjusts to correct. Slaneesh was too strong and the meta did not adjust and player attendance dropped, forcing them to nerf them. Usually when this happens the next few releases are under the microscope, so that when things like tzeentch happen, they are corrected far more quickly out of fear. In this case i think it was correct as they had a ridiculous 98% win rate when you take out mirror matches and one outlier player who lost all his games.
 
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big hammer might be aelves defiantly order
 
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