Now I regret building mine on the old side vs the new star born side…. This would make a nice one too…. It’s weird giving that it’s so close yet so different so there all new sprue just weird but it’s niceThis is a reference to the new Warcry Nightmare Quest box set that was revealed today.
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I waffled and built mine with one corner "new" and one corner "old." That way, I can turn it to pick a style.Now I regret building mine on the old side vs the new star born side…. This would make a nice one too…. It’s weird giving that it’s so close yet so different so there all new sprue just weird but it’s nice
I have the same dilemma. I'm even considering getting the engine from this set and another of the original engine and mixing their parts to make a clean engine with the new top. I might even magnetize it so I can swap the tops. But I'm not sure I'll want to spring the cash for that.Now I regret building mine on the old side vs the new star born side…. This would make a nice one too…. It’s weird giving that it’s so close yet so different so there all new sprue just weird but it’s nice
i have seen it too. a true battle of magic! some unlucky rolls on both sides, was close a long timeSeason of War has an interesting Seraphon (Starborne) vs. Tzeentch battle.
Spoiler; Seraphon lose, but it was close.
They don't like that Tzeentch is so strong. They're just showing their defiance by resisting any change.Tzeentch is still the most broken army with the highest win rate. There's very little counterplay to them at the moment.
Not sure why, but they've consistently been among the most powerful, if not the most powerful army since AoS launched. Does a lead designer at GW just have a thing for Tzeentch? Or did they just come up with some mechanics that were too strong and refuse to remove them?
They don't like that Tzeentch is so strong. They're just showing their defiance by resisting any change.
I feel like Thunder lizard’s problem is less with the subfaction itself and more with our big dinos, Stegadon being cut at the knees and most of the other stuff costing more than it probably should seems like it makes it hard to run an effective monster mash with them
It's a magic + ranged army. It inherently has certain advantages given how AoS works.Tzeentch is still the most broken army with the highest win rate. There's very little counterplay to them at the moment.
Not sure why, but they've consistently been among the most powerful, if not the most powerful army since AoS launched. Does a lead designer at GW just have a thing for Tzeentch? Or did they just come up with some mechanics that were too strong and refuse to remove them?
Tzeentch is still the most broken army with the highest win rate. There's very little counterplay to them at the moment
Tzeentch and LRL have been eating good for a stupidly long time and yet you see far fewer complaints about them than Seraphon.
People tend to be short-sighted, considering that Seraphon were still playing by their 2nd Ed rules when everyone else was moving over to the tamer 3rd Ed. I saw this firsthand when Orruk Warclans was released, which was the biggest reason why I shelved my collection for the majority of this edition.And yet prior to the new book, many people I played considered Seraphon a crutch army in spite of the sub-50% winrate we're sitting on.
Tzeentch and LRL have been eating good for a stupidly long time and yet you see far fewer complaints about them than Seraphon.
And yet prior to the new book, many people I played considered Seraphon a crutch army in spite of the sub-50% winrate we're sitting on.