OldBlood
Erta Wanderer
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ask on face book they can add it to the next FaQI did look through the rulebook, and 40K gives a specific ruling for the order, AOS doesn't. so I used logic. things happen in certain phases and carry forward until a certain point. the faction ability starts at the start of the first turn and ends ad the end of the first turn. the drums don't get activated until the second phase in the turn, and end at the end of that phase. so the timing would be start turn +3 move. hero phase. move phase. declare drums, X2 move.