rantapanda said:
i guess the game indeed is a gamble ; )
I also havent played many games either so for me this is mostly simulation too
but if u want to march closer than 8 inch of the enemy, you need to pass a leadershiptest which is stated in p.26 as the Enemy sighted! rule. if u fail u just move normally up to the front of the enemy. with terradonriders Ld5 thats fifty-fifty. indeed if u have two groups, 210points?!, you should statistically get the other one in. Im not sure what you mean with the "If you get first turn you aren't march blocked so definitely make it over" :f do you mean you dont need to take the Ld test?
Cos u cannot vanguard closer than 12 inch, you will need a marching movement first turn to get over the lines.
You indeed can flee and regroup if ur charged. but shooting sounds a sound option vs terradon riders. they feel quite squishy

especially since theyll prob flee. also im not sure if u can drop the rocks in melee. It states u need to fly over a unit to drop the rocks. So you can even march over a unit and drop rocks, if u pass the ld test that is...
Yeah you only need to take a march blocked leadership test if the enemy unit is within 8 inches of you, as you said, vanguard only allows you to move no closer than 12 inches, therefore if you get turn one, the enemy cannot be closer than 12 inches, thus you are not march blocked. It doesn't matter if you then get within 8 inches of the unit during the move, you don't need to test mid move, only at the start , once you start marching you are fine.
If you don't get turn one
If they charge, you flee, standard Terradon tactics, shooting isn't that great an option, usual BS3 troops, -1 skirmishers, -1 for either long range or moved, hitting on 6's, wounding in 4's then 5+ armour. That is okay but nothing too scary, more of a worry is magic missiles (a common thing amongst lizardmen units) they will destroy terradons
Correct you cannot drop rock in melee,
Yes if the unit is further than 8 inches away, you are not march blocked, just fly over them, drop rocks and move on
If they sit 8 inches away, try to pass your ld 5 test, if you pass march over, drop rocks, move on
If you fail, fly 8, touch the unit, drop rocks, fly back one inch, shooting javs at them, hopefully that has done some damage to the unit or that unit of terradons is probably toast,
I used to always run two units if terradons and regularly get one if not both into the back field. Lizards have just too many other things worth magicing off the board (read: sallies) for people to concentrate fire at terradons.
With the new book and the price increase, I have started to move towards 2+ AS skink chiefs on terradons to do the same job, they are much more survivable against BS shooting and magic missiles, and can quite easily kill warmachines. Artillery will destroy them but if they are shooting at a 120 point chief and not your Stegadon, that is a good thing