Saurus
Lindel
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A few months ago I posted a prototype list here, and it's changed quite a bit since then based on feedback from the community. I now offer a new and improved list of exactly 1000 points for critiques. I'm trying to keep this on a rather tight budget, hence why I'm starting with a 1000 pointer and not busting out on Slann and Stegadons quite yet.
10 Skink Skirmishers
-Lustrian Javelins and Spears
20 Saurus Warriors
-Standard Bearer
-Spears
18 Saurus Warriors
-Standard Bearer
-Spears
x2 Salamander Hunting Packs
-Extra Handler
5 Chameleon Skinks
Skink Priest
-Lore of Beasts
-Lvl 2
-Dispel Scroll
Saurus Scar-Veteran
-Mounted on Cold One
-Light Armor
-Dawnstone
-Great Weapon
My usual opponent runs Dark Elves, so the list is designed mainly with his army in mind. The Skink Priest would be bunkered in the Skink Skirmisher block, and I'd probably run the Salamanders on the flanks. The Chameleon Skinks would pick off Wizards and Witch Elves, and the like from behind. The Scar-Vet cowboy would run around and whack stuff. I don't have a strong method for dealing with War Hydras at the moment, but I've heard that a block of Saurus is capable of it if they get the charge, especially if they're helped out by Skinks.
One last thing. Would you guys recommend Lustrian Javelins or Blowpipes for the Skirmishers? I've heard people argue for both. When it come to helping take down a Hydra, which would you suggest?
Anyway, thanks for looking. Critiques/comments/suggestions welcome!
10 Skink Skirmishers
-Lustrian Javelins and Spears
20 Saurus Warriors
-Standard Bearer
-Spears
18 Saurus Warriors
-Standard Bearer
-Spears
x2 Salamander Hunting Packs
-Extra Handler
5 Chameleon Skinks
Skink Priest
-Lore of Beasts
-Lvl 2
-Dispel Scroll
Saurus Scar-Veteran
-Mounted on Cold One
-Light Armor
-Dawnstone
-Great Weapon
My usual opponent runs Dark Elves, so the list is designed mainly with his army in mind. The Skink Priest would be bunkered in the Skink Skirmisher block, and I'd probably run the Salamanders on the flanks. The Chameleon Skinks would pick off Wizards and Witch Elves, and the like from behind. The Scar-Vet cowboy would run around and whack stuff. I don't have a strong method for dealing with War Hydras at the moment, but I've heard that a block of Saurus is capable of it if they get the charge, especially if they're helped out by Skinks.
One last thing. Would you guys recommend Lustrian Javelins or Blowpipes for the Skirmishers? I've heard people argue for both. When it come to helping take down a Hydra, which would you suggest?
Anyway, thanks for looking. Critiques/comments/suggestions welcome!