I do agree with everyone that has said that the mandatory pursue with PF really hamstrings our troops. I find it quite common that you manage to break a unit just in time to reform to avoid a flank charge. With mandatory pursuit you just have to suck it up and take the charge, which is harsh if you are playing something like Bretonnians, or against chariots.
Skinks are expendable, it's why you take them, so if you lose a wizard or 2, you've still got your main caster and probably a backup. "Needing" them to keep the army in line seems stupid. Skinks have low leadership, meaning they don't generally lead well. I just dont understand. Warhammer Fantasy is a big game of chess and if you position wrong, and you break your line, you get hit from 2 or more sides.
Perhaps if we complain enough they will FAQ/Errata it?
I can live with the changes to the Slann who is my favourite character. He is nerfed, yes, but give him the channeling staff and you get 1 dice (possibly 2 if you're lucky) per phase. Save up another from his dispel dice ability and you get 2. This should be easier with the reroll of a failed dispel attempt discipline. Given that I usually got about 3 good spells off a turn for 3 extra dice from rumination (now gone), that isn't a huge drop from 3 dice to 2 in the new edition. It's annoying, yes, but we knew it was coming.
I also understand nerfing the salamanders, fair enough as they were a little OP taking out 1/3 to 1/2 of a horde sometimes. They are still pretty solid in the new rules. I just dont understand why you need a skink, who is (as stated earlier) 1/5 the age of a saurus and about the same in size, giving orders. And always having to be 6 inches, why? Can't the Slann command his own troops? I want expendable skinks. They are T2, which just screams "expendable." Nobody sneeze!
Ok I'm done
So, now onto the comments about finding a way to make it work. My thoughts are to have lots of lvl 1's running around within 3" of the Saurus or TG (same troop type type for a 4+ LoSir) with wildform. or in 10 cohort skinks. You just need that maneuverability against smaller units - you know, the ones where 1 DE crossbowman saves his ward but then flees because he is at -9 combat res. It's not always useful to pursue, especially if you are surrounded or otherwise set up for other charges.
Does wildform stack if you have 2 lvl 1's for instance for +2T? T6 Saurus might make a charge in the flank or rear survivable.