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8th Ed. New Lizardman army book and info

GCPD said:
Except aren't drop rocks in the shooting pahse?

You can't Vanguard and charge in the first turn, sadly. And D3+1 isn't that great if you're attacking at initiatve 2, like the current Terradon, with a paltry 4 or 5+ armour save.

I'm trying not to get too down about it, but I so far its not synergising very well for me.

Edit: You don't want to get within 6" of a Treeman. Strangleroot.
Ahh true enough. I'm just getting too excited I guess, haha.
 
More pics up here: http://raffazza.blogspot.co.uk/2013/07/new-better-lizardmen-pictures.html?spref=tw

EDIT: These may actually be the same ones...
 
Anybody has any idea of Saurus have A2 still as well as Predatory Fighters rule?
 
- Skink Chief dropped in price by almost a fourth. (Not posting exact points)
- Looking at the preview Rare page it seems to me that you can just upgrade the Ancient Steg to take an Engine of the Gods, unless it is taken as a mount for the Skink Chief. It is also listed as a mount for the Skink Priest. Must be the EotG works differently.
- Base costs of the Stegs look pretty comparable to their current costs. Ancient Steg can take Unstoppable Stampede and Sharpened Horns upgrades. Not sure what those do.
- Ancient Steg appears to be split profile.
 
Cheap Skink Chiefs are going to be interesting! Is this the Goblin/Warplock Engineer effect?

Might even be worth running them as BSBs now with a 6+ Scaly Skin. Terradon mount, Enchanted Shield, light armour for 2+...
 
GCPD said:
- Skink Chief dropped in price by almost a fourth. (Not posting exact points)
- Looking at the preview Rare page it seems to me that you can just upgrade the Ancient Steg to take an Engine of the Gods, unless it is taken as a mount for the Skink Chief. It is also listed as a mount for the Skink Priest. Must be the EotG works differently.
- Base costs of the Stegs look pretty comparable to their current costs. Ancient Steg can take Unstoppable Stampede and Sharpened Horns upgrades. Not sure what those do.
- Ancient Steg appears to be split profile.

Does this mean the price is left prety much the same or its changed quite abit? not a native english speaker so i dont understand :)
 
Maybe the troglodons/ skink oracles will have a rule affecting magic items
 
Walgis said:
Does this mean the price is left prety much the same or its changed quite abit? not a native english speaker so i dont understand
Means it's pretty much the same :smug:

So this puts the Chiefs down in the 40 pt range. Wow, just with that little bit of info I can see our army is going to be very diverse with this book. I'm infinitely more curious what's going on with our core.
 
Walgis said:
GCPD said:
Does this mean the price is left prety much the same or its changed quite abit? not a native english speaker so i dont understand :)

To be honest, it could be either way. The meaning is unclear. But I'll go register on Bell and ask!
 
stormtruperTK41 said:
Apparently becalming cogitations now allows for dispel rerolls


So about that Slann I was going to drop from the list ... :P
 
Also, the Bastiladon gets dome kind of cool tail attack and has hide so tough that necrosphinx struggle to wound.
 
Qupakoco said:
Walgis said:
Does this mean the price is left prety much the same or its changed quite abit? not a native english speaker so i dont understand
Means it's pretty much the same :smug:

So this puts the Chiefs down in the 40 pt range. Wow, just with that little bit of info I can see our army is going to be very diverse with this book. I'm infinitely more curious what's going on with our core.

Well this is disapointing. Or the stats were changed. Stegs were really pricy and did virtualy nothing :D i hopped they will be quite more usable :)
 
That's a pretty good deal. I think we all knew they were going to nerf Becalming, but this ain't so bad. Still let's through IF spells so no more complaining from the opposition, haha. I hope it's not a one-use-only type thing.
 
I liked finding 8 pages back the comment that this topic grew 10 pages in 2 days.

So far I haven't heard enough about our infantry.
I'm sad that I'm hearing the step still has a split profile for the cannon reason but love the predatory fighter rumour for the scar veteran.

More about the Slann too. Not enough Slann talk. Maybe mounting him on one of the new beasties?
 
This just in from Warseer:

Got the WD here. Ripperdactyls are 2 wounds 2 attacks with frenzy, skink riders have armour and shield and spears so minimum of 3+ save. The generated spell from a different lore uses the lore attribute of the new spell. Scar vets can take carnosaurs(!!!) skink priests can take lore of heavens and beasts! Overall im happy!

I can't make the toughness out its really fuzzy, sorry dude!

Edit: strength 4 with killing blow!

Nah it too fuzzy, I think its 10 points more than the current carnosaur upgrade on an oldblood. Or 100 points more its hard to make out!

And Bell:

The Bastilladon's Solar Engine seems like a buff wagon of some kind. In the bat rep write up Adam Troke talks about it increasing a unit of Saurus (already with Hand of Glory) in a combat with it to Initiative 4 - could be a buff bubble. Hand of Glory gives D3 Init I think, so maybe the Solar Engine gives +1....not sure. It also seems like he shoots it during the magic phase as a bound spell where it kills 7 guys. So it might do 2d6 hits or a template - not sure on Str.

Scar-Vet looks to have Preditory Fighter. Looks to be a slight drop in points.

- Base costs of the Stegs look pretty comparable to their current costs. Ancient Steg drops by about 15%, but then you have a couple upgrades. Ancient Steg and Regadon can take Unstoppable Stampede and Sharpened Horns upgrades. Not sure what those do. According to the mount cost on a Skink Chief the Regadon drops a little also.

Ancient Stegs look to be about the same as regular ones do now, then. That means the regular Steg must have to drop to about the 200 point mark.

Scar-Vets may be 75-80 points. I'll take it.

Carnosaurs up to perhaps 220 though.

Skinks with Beasts! At last!

With those stats, the Rippers start looking pretty damn good - Skink rider or no.
 
GCPD said:
More pics up here: http://raffazza.blogspot.co.uk/2013/07/new-better-lizardmen-pictures.html?spref=tw

EDIT: These may actually be the same ones...

Nope, they are far better photos, thanks! The Bastiladon is even uglier and more Pokemon inspired than I first imagined and those things strapped to the back are really awkward looking. Bummer. I did so like the idea of an Anklosaurus. Hopefully I can get over this, if the models are worth having for what they do. Maybe some conversion work can fix this?

Carnosaur build with the oversized saddle is way OOT. I'd keep it simple. Other than that, the model seems o.k., but nothing to get too excited about. I do like the spear tip shown for the Scar Vet.

Gor Rok seems way too human and muscular to be a lizard. I wonder what brought that aesthetic decision on? He might be more palatable to me with his crest carved off. Never liked crests on my Saurus.

On the plus side, I am intrigued by the unit of skinks with the yellow heads. Something may be going on with that, rules-wise? Also seeing Saurus spear painted differently from the Saurus with hand weapons. Dare we hope that there are rules for different spawnings again?

New Skink Priest is the best of the new models, IMO. Definitely getting that one at some point.

Terradon wings continue to baffle me. I noticed that the riders have sheilds. That's something new. Not sure how I feel about the protruding bone on the sternum of the Terradon model. Seems a little oddly undead-ish to me to have bones sticking out like that...defies the rules of anatomy. Also noting that the Terradons don't so much drop rocks anymore as a sort of carved metallic object...maybe a bomb of some kind? I don't think it matters other than for fluff purposes, unless it creates a burning attack of some sort.

I certainly hope the rumor about baby stegs getting cheaper is true...
 
I actually like the Carnosaur, and the throne, much more! And dat armour on the Saurus looks great.
 
Sounding pretty good so far
Skinks with Beasts, Slann than can swap out for the metal signature to deal with 1+ armour, or get the death snipe all from High Magic.

Feeling pretty flexible.

If Scarvets came down in points they must of gotten some sort of stat nerf. They were fantastic already.

Razadons when down a bit and salamander went up a bit. Also reasonable.
 
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