Salamander
Jason839
Well-Known Member
- Messages
- 886
- Likes Received
- 1,805
- Trophy Points
- 93
I wanted to run a MSU style list that still has the punch necessary to get in there and smash things when it has to. Thanks to the 50% Lords and Heroes Errata, this seems easier than ever. Here is my take on Dual Carnos, please look it over and provide feedback. I think I will be taking this to an upcoming GT, and any advice on improving it will be greatly appreciated.
Oldblood- General, Great Weapon, Shield, Armor of Destiny, Dawnstone, The Other Trickster's Shard, Carnosaur- Bloodroar, Loping Stride
Scar-Vet- BSB, Great Weapon, Light Armor, Talisman of Preservation, Charmed Shield, Carnosaur- Bloodroar, Loping Stride
Tetto'eko
Skink Cohort (14)- Musician, Standard Bearer, Poisoned Attacks
Skink Cohort (20)- Musician, Standard Bearer, Poisoned Attacks
Skink Skirmishers (10)-Javelins
Skink Skirmishers (10)-Javelins
Skink Skirmishers (10)-Javelins
Skink Skirmishers (10)-Javelins
Skink Skirmishers (10)-Javelins
Bastiladon- Solar Engine
Ripperdactyl Rider (6)
Ripperdactyl Rider (3)
Chameleon Skinks (6)
Salamander Hunting Pack - Extra Handler
Salamander Hunting Pack - Extra Handler
I plan on using the smaller cohorts as a bunker for tetto while the larger unit holds the center of my skink cloud. With all the vanguarding, this looks to be a very fast paced army that can get up close to the enemy and start peppering them with poisoned shots very early. I am trying a unit of 3 rippers for chaff and a 2nd bloat toad while my main unit of 6 is what I use to eat up infantry. Hopefully I have enough magic between the laserdon and Tetto.
Oldblood- General, Great Weapon, Shield, Armor of Destiny, Dawnstone, The Other Trickster's Shard, Carnosaur- Bloodroar, Loping Stride
Scar-Vet- BSB, Great Weapon, Light Armor, Talisman of Preservation, Charmed Shield, Carnosaur- Bloodroar, Loping Stride
Tetto'eko
Skink Cohort (14)- Musician, Standard Bearer, Poisoned Attacks
Skink Cohort (20)- Musician, Standard Bearer, Poisoned Attacks
Skink Skirmishers (10)-Javelins
Skink Skirmishers (10)-Javelins
Skink Skirmishers (10)-Javelins
Skink Skirmishers (10)-Javelins
Skink Skirmishers (10)-Javelins
Bastiladon- Solar Engine
Ripperdactyl Rider (6)
Ripperdactyl Rider (3)
Chameleon Skinks (6)
Salamander Hunting Pack - Extra Handler
Salamander Hunting Pack - Extra Handler
I plan on using the smaller cohorts as a bunker for tetto while the larger unit holds the center of my skink cloud. With all the vanguarding, this looks to be a very fast paced army that can get up close to the enemy and start peppering them with poisoned shots very early. I am trying a unit of 3 rippers for chaff and a 2nd bloat toad while my main unit of 6 is what I use to eat up infantry. Hopefully I have enough magic between the laserdon and Tetto.