The Summer Camp 2023 world anvil event is drawing to a close. There are 40 prompts. I only need 32 to get the diamond prize, and I got 32. I might do a couple more if the muses strike, but I'm not getting all 40. Some of the prompts are either something I have zero interest in doing or something I've already done to death (Summer camp prompt responses must be new).
You can see all my Summer Camp entries
here.
I got some new art from the talented Zeta Gardner aka Nalebunny.
Satyrs 7 and 8. Aka, the satyr kids.
I expanded the
main satyr article to include a bit more on satyr growth stages and parenting strategies giving me an excuse to
use the excellent portraits.
Anyway, this artist is awesome and reasonably priced, so I plan to keep working with him as long as he is willing to do so. Done with satyr art for now, but I currently paid to him to start making some tengku, different ethnic and social class variations. He also came up with some subtle differences for males and females that I look forward to seeing.
@Lord Agragax of Lunaxoatl , I figured the next part would interest you as well. Might as well flag
@Warden too.
Finally, I discovered by accident that after the program being down for several months,
Worldspinner's heraldry generator program is back online with some minor updates.
Hopefully I can start making some new heraldry again. Fumaya is the most developed nation in Scarterra and I already established who the dukes and duchesses are and what the ducal heraldry, but I have recently begun developing the Counts, so you'll start seeing new heraldry popping up here again.
I'm running two RPG campaigns in West Colassia. One of them has lots of story fodder but the other is approaching the ceiling of what we can do with the characters, so we are slowly winding down that campaign with a (hopefully) epic and grand ending.
Then we are going to pick up with a Penarchian campaign, or a Red Era campaign, or a Scaraquan campaign, so whatever new setting we go with will require more heraldry (there are not nearly as many fish options as I would prefer).
I'm also working on a new long term project. I have been running Scarterra as an RPG for years and I got most of the major kinks worked out, but all the RPG info is on my Scarterra wiki, but not everyone runs their RPG with an active internet connection. I am working on making a complete RPG book. To make the rule book less dry, I'm working on putting in little story vignettes narrating examples of what the RPGs rules are covering and I'll see about getting some art in it too.
I have no delusions of getting rich this way, but I already have enough money to retire on right now. I just have to not lose large quantities of money on this endeavor. I'd be thrilled to sell a thousand books and break even. But for now, even that is a pipe dream. I am doing this for funsies.
Right now I have
one person outside my group of friends actively interested in playing Scarterra d10 and a couple people passively interested in it.
I'm not sure how to market this, but I would probably make the basic rules free online and
ask people to buy my book. Like how Pathfinder works.
I got 70% of the bones of my RPG rules done done and about 40% of my setting overview done. I'm currently looking through to find any rules aspects that are missing or unclear.
Sometimes I have to take my preexisting material and trim it down, sometimes I have to take my preexisting material and flesh it out further.
The next step is to add some story vignettes for flavor. Then I'll see if I can get some lovely art in there without breaking the bank.
My current plan is to make the first draft a bit verbose and trim it down with subsequent drafts.
The art I've bought thus far is in the $60 to $120 each. It's about a 30% markup across the board if I commercialize Scarterra even if the art doesn't make it into the book (because my Scarterra page would legally qualify as marketing), but I could use the existing art I have in a book pretty easily.
Heck, just for funsies, one of my friends has taken a RPG campaign idea we didn't run with and is writing a campaign module for it. If Scarterra d10
did take off, my vision is that the RPG mainbook would contain enough information, rules wise and setting wise, to run campaigns with only that one book, but I'd release setting and campaign books presenting deep dives into small aspects of Scarterra.