Slann
Scalenex
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Revisiting Elemental base Race
So right now a Scarterran has a species (human, dwarf, elf etc)
And an ethnicity which is cultural, usually but not always referring to nation of origin. Fumayan Human (from the nation of Fumaya), or Meckelorner dwarf (from the nation of Meckelorn), but a few ethnicities are not directly tied to a nation such as the Cotefue humans which have no nation of their own and are spread between six or seven different nations.
Then there is race. At least for the point of Scarterra. Theoretically you can have a Fumayan human who is mostly airy and watery and another that is mostly earthy and fiery. They are still Fumayan even if they look different.
While I was pondering slang, I was wondering if Scarterrans would have racial nicknames, offensive or otherwise.
These are my initial thoughts.
Common
Earth/Water: Muddy
Fire/Water: Steamy
Uncommon
Fire/Earth: Glassy
Air/Earth: Dusty
Rare
Air/Water: Rainy or Hailstorm.
Air/Fire: Stormy
Problem is, muddy, dusty, and glassy sounds lame and stormy sounds bad ass. I figure most people would create a rationale to explain to explain why their combination of elements is superior to the others.
Earth/water is probably the most common racial makeup on Scarterra because most humans are farmers and most population clusters are near water. I find it odd that a group with majority group would tolerate being called "mud people."
Then of course you have people that three dominant elements. It was easier to define them by the fourth element they are missing.
Fire/Earth/Air: Drys (sans Water)
Fire/Water/Earth: Stills (sans Air)
Fire/Water/Air: Floats (sans Earth)
Earth/Water/Air: Colds (sans Fire)
I'm not sure how common any of them would. The desert roaming Mereshnari would qualify as "drys" and they are a whole tribal culture. You might be able to get snow loving barbarians that are "Colds".
"Stills" would probably be the most common. Scarterra has rugged mountains near equatorial coasts. The Mondarian dwarves and humans probably qualify.
A natural population of Floats would be hard to find, you would need a population on a volcanic island in a cold climate. Otherwise floats would be a freak accident resulting from an unlikely romantic pairing having a baby.
Same with someone with all four elemental traits. They could be called "balanced" or "mutts" or even "shifters." They are called "shifters" because their hair, skin tone, nose shape, and eye color is not predictable. They are called "balanced" for obvious reasons. Also balanced humans tend to have Perception ratings. It is theorized that because they are so balanced, they can sense if things are off.
Note, it's easier to have weirder elemental combinations with horses and dogs because selective breeding has fewer ethical issues.
"Balanced" dogs make fantastic watch dogs.
It is rare to find a stormy (air/fire) human, but stormy horses common. Because stormy horses, or "lightning horses" as they are often called, are very fast and fast horses are valuable.
Example
Fiery/Water: "Steamy". This also fits because fiery people tend to be passionate and watery people tend to be empathetic. I figured fiery/watery people would have a reputation for being a sensual or possibly promiscuous people though like most stereotypes there is a tiny kernel of truth that is exaggerated.
Fiery people tend to have bronze or rare cases orange skin. Watery people tend to have light blue, slightly greenish skin. Fiery watery people usually have the skin tones of one muted, but a few even have purple skin (not many, but just like there is a stereotype that every Irish person has red hair, the stereotype exists). Maybe I'm wrong but I think that would look attractive.
Watery people have wavy hair and fiery people have curly frizzy hair. Steamy people have hair that is an untamable mess. Dark black hair would be the norm because black hair pops up with earthy and watery people. There is sometimes a brownish, blueish, or greenish tint to the hair.
Fiery people tend to live near the equator. Watery people tend to live near the sea. It just so happens that most of Scarterra's islands are near the equator so most islanders are steamy.
Normal body type is medium build with slightly accentuated curves.
Eye color varies a lot.
Fire: Grey is especially common. Red, yellow, purple, and black are known.
Earth: Brown is especially common. Black, green and various metallic shades are known.
Steamy: Black is especially common and brown is fairly common, but any of the individual colors of earth and water eyes might pop up, more often than not in a darker shade.
Steamy people are said to age gracefully with visible signs of aging accruing fairly slow, but it is also noted that steamy people tend to die a few years earlier than most, so there is a price to pay for their seeming extended youth.
Fiery people tend to be brave and watery people tend to empathetic. This means steamy people are often fiercely loyal to their friends and loved ones.
On the downside, the unpredictability and indirectness of watery people and the hot tempers of fiery people mean steamy people could seem to be set off by random things and they often take out their frustrations passive aggressively.
One trait seemingly unique to steamy people is relaxed attitudes and a tendency to look on the bright side of things. They would probably love "Hakuna Matata."
Back to the East Colassian Confederacy
Marginaland is mostly earthy/airy mix. The fact that airy traits are fairly rare in the rest of the Confederacy only serves to marginalize them further.
Musselanders and Mooringslanders tend to be "stills" having most traits other than air. The latter tend to have more earth.
Riverlanders have an equal mix of earthy/watery traits. Occasionally they manifest tertiary fire traits but not often.
Midlanders have dominant earthy traits with secondary fiery traits. They rarely manifest airy tertiary traits as part of their Mereshnari heritage.
Mereshnari are "drys" with a fair amount of airy, earthy, and fiery traits.
Mineralanders have very pronounced earthy traits with occasional mild secondary fiery or watery traits.
Magiclanders are mosty earthy with secondary fiery traits.
The Marshlanders have dominant water traits with secondary earthy and fiery traits.
So right now a Scarterran has a species (human, dwarf, elf etc)
And an ethnicity which is cultural, usually but not always referring to nation of origin. Fumayan Human (from the nation of Fumaya), or Meckelorner dwarf (from the nation of Meckelorn), but a few ethnicities are not directly tied to a nation such as the Cotefue humans which have no nation of their own and are spread between six or seven different nations.
Then there is race. At least for the point of Scarterra. Theoretically you can have a Fumayan human who is mostly airy and watery and another that is mostly earthy and fiery. They are still Fumayan even if they look different.
While I was pondering slang, I was wondering if Scarterrans would have racial nicknames, offensive or otherwise.
These are my initial thoughts.
Common
Earth/Water: Muddy
Fire/Water: Steamy
Uncommon
Fire/Earth: Glassy
Air/Earth: Dusty
Rare
Air/Water: Rainy or Hailstorm.
Air/Fire: Stormy
Problem is, muddy, dusty, and glassy sounds lame and stormy sounds bad ass. I figure most people would create a rationale to explain to explain why their combination of elements is superior to the others.
Earth/water is probably the most common racial makeup on Scarterra because most humans are farmers and most population clusters are near water. I find it odd that a group with majority group would tolerate being called "mud people."
Then of course you have people that three dominant elements. It was easier to define them by the fourth element they are missing.
Fire/Earth/Air: Drys (sans Water)
Fire/Water/Earth: Stills (sans Air)
Fire/Water/Air: Floats (sans Earth)
Earth/Water/Air: Colds (sans Fire)
I'm not sure how common any of them would. The desert roaming Mereshnari would qualify as "drys" and they are a whole tribal culture. You might be able to get snow loving barbarians that are "Colds".
"Stills" would probably be the most common. Scarterra has rugged mountains near equatorial coasts. The Mondarian dwarves and humans probably qualify.
A natural population of Floats would be hard to find, you would need a population on a volcanic island in a cold climate. Otherwise floats would be a freak accident resulting from an unlikely romantic pairing having a baby.
Same with someone with all four elemental traits. They could be called "balanced" or "mutts" or even "shifters." They are called "shifters" because their hair, skin tone, nose shape, and eye color is not predictable. They are called "balanced" for obvious reasons. Also balanced humans tend to have Perception ratings. It is theorized that because they are so balanced, they can sense if things are off.
Note, it's easier to have weirder elemental combinations with horses and dogs because selective breeding has fewer ethical issues.
"Balanced" dogs make fantastic watch dogs.
It is rare to find a stormy (air/fire) human, but stormy horses common. Because stormy horses, or "lightning horses" as they are often called, are very fast and fast horses are valuable.
Example
Fiery/Water: "Steamy". This also fits because fiery people tend to be passionate and watery people tend to be empathetic. I figured fiery/watery people would have a reputation for being a sensual or possibly promiscuous people though like most stereotypes there is a tiny kernel of truth that is exaggerated.
Fiery people tend to have bronze or rare cases orange skin. Watery people tend to have light blue, slightly greenish skin. Fiery watery people usually have the skin tones of one muted, but a few even have purple skin (not many, but just like there is a stereotype that every Irish person has red hair, the stereotype exists). Maybe I'm wrong but I think that would look attractive.
Watery people have wavy hair and fiery people have curly frizzy hair. Steamy people have hair that is an untamable mess. Dark black hair would be the norm because black hair pops up with earthy and watery people. There is sometimes a brownish, blueish, or greenish tint to the hair.
Fiery people tend to live near the equator. Watery people tend to live near the sea. It just so happens that most of Scarterra's islands are near the equator so most islanders are steamy.
Normal body type is medium build with slightly accentuated curves.
Eye color varies a lot.
Fire: Grey is especially common. Red, yellow, purple, and black are known.
Earth: Brown is especially common. Black, green and various metallic shades are known.
Steamy: Black is especially common and brown is fairly common, but any of the individual colors of earth and water eyes might pop up, more often than not in a darker shade.
Steamy people are said to age gracefully with visible signs of aging accruing fairly slow, but it is also noted that steamy people tend to die a few years earlier than most, so there is a price to pay for their seeming extended youth.
Fiery people tend to be brave and watery people tend to empathetic. This means steamy people are often fiercely loyal to their friends and loved ones.
On the downside, the unpredictability and indirectness of watery people and the hot tempers of fiery people mean steamy people could seem to be set off by random things and they often take out their frustrations passive aggressively.
One trait seemingly unique to steamy people is relaxed attitudes and a tendency to look on the bright side of things. They would probably love "Hakuna Matata."
Back to the East Colassian Confederacy
Marginaland is mostly earthy/airy mix. The fact that airy traits are fairly rare in the rest of the Confederacy only serves to marginalize them further.
Musselanders and Mooringslanders tend to be "stills" having most traits other than air. The latter tend to have more earth.
Riverlanders have an equal mix of earthy/watery traits. Occasionally they manifest tertiary fire traits but not often.
Midlanders have dominant earthy traits with secondary fiery traits. They rarely manifest airy tertiary traits as part of their Mereshnari heritage.
Mereshnari are "drys" with a fair amount of airy, earthy, and fiery traits.
Mineralanders have very pronounced earthy traits with occasional mild secondary fiery or watery traits.
Magiclanders are mosty earthy with secondary fiery traits.
The Marshlanders have dominant water traits with secondary earthy and fiery traits.