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Scalenex
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Holy Humanoids Batman!
Holy Mayan Myths Batman!
via Imgflip Meme Generator
I thought I’d want to add some kind of subterranean monster that is not monstrous in their behavior. I thought about making one of Mera’s sacred animals bats. Mera loves it when creatures strive to live simply and well. Let’s make Nycter one of Mera’s creations!
I did some digging. There is basically zero official background material on Nycter in D&D lore outside of their MM entry and very little fan-made fluff. Basically, one of their illustrator made the concept art for Nycter. The editor was like “Cool art, let’s include this in one of Monstrous Manuals!” and then no one went any further.
I want my setting to include peaceful bat people. Given that there is basically no lore to borrow from, I have to start from scratch. Ergo, I have no reason to call my bat people “Nycter,” I don't want to get sued.
I like the name Camazotz. Camazotz is an ancient Mayan mythological figure, so the name is in the public domain. Camazotz was a mostly malevolent Mayan death god that was based on vampire bats. The Ancient Mayans saw small vampire bats feeding on mammals and then they saw giant fruit bats.
“What if these giant fruit bats thirsted for blood? We would be screwed!”
Hence the inspiration for Camazotz.
This 7:48 video on Camazotz is pretty good but not required viewing.
Batman comics and Batman the Animated Series based the Man Bat on Camazotz. A few video games have Camazotz as a monster type. Godzilla comics and videos games have boss monsters called Camazotz. Camazotz are usually bad guys, or a bad guy. The Mayan god, Camazotz, was associated with death and darkness, this is stuff Greymoria likes.
I really like the Camazotz in Werewolf, the Apocalypse. They are one of the few heroic factions in WtA. Most good guys are actually flawed anti-heroes. Heroic good guys tend to be driven to extinction. That’s what happened to the Camazotz. Villainous bad guys destroyed the European branch of the Camazotz. Misinformed antiheroes destroyed the Mayan branch of the Camazotz after Spanish Conquistadors killed most of the Camazotz human kinfolk. The Camazotz of this setting were Cassandra-like prophets that were always right, but no one listened to them.
But What About Scalenex's Bat People?
So here are my thoughts.
The Camazotz were a literally blood thirsty race of human bat people who terrorized Greymoria’s enemies in tropical regions until in amazing coup, Mera convinced a large portion of the Camazotz to give up their murderous ways and seek a peaceful existence.
I haven't fleshed out the details yet. I don't know who Mera's primary agent(s) in this process was/were
I don’t know what to rename them. Camazotz literally translates into “death bat.” I couldn’t find a good Mayan dictionary for me to make “life bat” or “light bat” or “peace bat.” It’s not based on any real word I’m aware of, but I will call the redeemed bat people “Kalazotz” until someone comes up with something else.
Forgotten Realms and fantasy in general has all sort of fantasy creatures that represent a good guy race being corrupted but it’s very rare to see bad guy races that are redeemed. Even Tolkien did this (the first orcs, were mutated elves). Individuals from bad guy races are redeemed all the time, but they are never redeemed en masse. Thus, I can pat myself on the back for being clever.
I need to figure out how old to make the Zotz people. I want them to be humanoid, so that pretty much rules out the First Age. Mostly likely the Camazotz were a monster created to terrorize tropical elves in the Second Age, or they were created to terrorize tropical humans in the Third Age. I suppose, the Camazotz could terrorize some tropical race other than humans or elves that Greymoria doesn’t like. Perhaps Greymoria sent Camazotz to terrorize Lizardfolk? Admittedly, I haven’t developed my tropical biome much.
The Kalazotz probably physiologically different from the Camazotz (they probably don’t drink blood anymore), but they are still scary looking bat people. Even if the humans and demi-humans don’t have stories about evil scary Camazotz, just on appearance alone, humans are probably likely to instinctively fear Kalazotz.
Mera’s Tenders could try to spread tales about how wonderful the Kalazotz are, but Greymoria’s minions could easily leak rumors about the Kalazotz to make them persona non grata among the civilized races. If the Kalazotz are ugly bat people, the stories of their evil are probably believed more often than tales of their goodness, even if Greymoria’s minions are not viewed as trustworthy. Besides, Greymoria’s propagandists don’t generally identify themselves as Greymoria worshipers in public.
In order to avoid angry mobs with torches and pitchforks, the Kalazotz mostly live underground in places humans and demihumans don’t like to go. They are peaceful and good natured, but they are also isolationist given their historical experiences. The Kalazotz are peaceful, but they are probably not pacifists. They will defend themselves. Some Kalazotz train in weapons and offensive magic.
If there are any Original Recipe Camazotz left, than they certainly loathe the Kalazotz. A lone Camazotz could probably obliterate a lone Kalazotz in single combat, but the community-centered Kalazotz can probably mobilize groups better than the Camazotz can. A Kalazotz can probably avoid conflicts with humans and demi-humans with relative ease while a Camazotz would have trouble not drawing hostile attention from humans. Thirst for blood and all that. Since the Camazotz are pretty much at war with everyone, the Kalazotz probably have a numbers advantage over them.
Still it’s hard to completely wipe out an entire intelligent species. I could justify pockets of Camazotz survivors if I want. I could split the Hollow Earths between warring factions of Camazotz and Kalazotz if I want. Or Camazotz could be extinct.
If Camazotz are extinct, I am thinking of creating a small faction of Kalazotz that I shall call "Neo-Cams". The Neo-Cams are Kalazotz that say “I’m tired of fleeing and hiding whenever flightless humanoids encroach on us. They should flee and hide from us.” The Neo-Cams may or not include some favored souls of Greymoria among them.
Camazotz are originally a jungle monster, but if I make the Zotz people of human or near-human intelligence, they can utilize warm clothes, controlled fire, or simple magic to say warm. Also, bats fly, so migrating is not that hard.
Kalazotz are unlikely to be seen in frigid environments but I don’t see why they could be common in temperate areas. Among other things, the temperate zone of Scarterra has a lot more useable land than the tropical zone, so Kalazotz are probably not considered a tropical race anymore. Camazotz, if they are still around, can also adapt and migrate to colder climates. They probably would face extinction if they refused to leave tropical areas.
How Big Are They?
In D&D 3.5, Nycter are pretty small, basically flying gnomes. In ancient Mayan Mythlore, Camazotz is a god so he probably has a variable size. In video games Camazotz tend to range between giant-sized and kaiju-sized. In DC comics and cartoons, Man Bat is the size of a large muscular human.
I figure the original Camazotz would resemble Man Bat. Modern Kalazotz would probably be smaller, either gnome sized (3 feet tall and some change) or Kenku sized (4 feet tall and some change).
That’s how the Zotz do
There is no rule that says Camazotz and Kalazotz have to be balanced with humans, powerwise, but whenever I create a fantasy race, my instincts tell me to balance them as closely as I can.
So I’m figuring Camazotz would be roughly equal to human when it comes to physical attributes. Camazotz were created to be a physical threat, but it’s hard to justify a flyer being built like a linebacker, so if a flying monster is exactly as strong as a human, that’s pretty impressive.
Camazotz should probably get social debuffs, maybe mental debuffs too. They’d certainly have weaponized fangs, probably have weaponized claws. They probably need to use weapons to handle armored opponents. While not better at withstanding damage than humans, they are probably extra resistant against poisons, disease, and toxin.
Kalazotz would probably be pretty agile, possibly more agile than the larger Camasotz, but they’d probably be pretty scrawny. Probably have some kind of Strength and/or toughness debuff relative to humans. Kalazotz probably have sharper teeth and nails than humans, but they may or may not be able to inflict lethal damage with them. They are certainly no match for Camazotz in unarmed combat.
Appearance is one of the nine attributes I took from White Wolf’s d10 system (the one least likely to be rolled). Appearance works just fine when everyone is a human, representing physical attractiveness and commanding presence, but it’s rather difficult to apply to cross-species interactions. For humans, it's like this.
X Mostrous
● Ugly or extremely unimpressive
●● Average
●●● Attractive
●●●● Gorgeous
●●●●● Angelic
Camazotz would have what I call “Inverse Appearance” (impressively frightening). A monster with a high Inverse Appearance can cow people into surrendering or running away with their scary looks alone. Kalazotz would have regular Appearance, but very low levels of it, or maybe very low levels of inverse Appearance. At the very least, they would get a huge penalty on Appearance when interacting with non-Zotz people.
Flight is a very powerful ability. But relative to other Scarterran fantasy creatures that fly, both Zotz races would be clumsy and slow. Birds could literally fly circles around them. It's still a huge advantage over non-flying foes.
Both Zotz races would probably have superior senses to humans in the dark, but inferior senses compared to regular bats. Sonar is very powerful, but it’s less powerful on the whole if it comes with weaker conventional senses or if it’s paired with a vulnerability to sunlight. If the Zotz have superior darkness senses to humans and comparable daylight senses to humans that’s a strong advantage. If the Zotz have superior night senses and inferior daylight senses that would be balanced.
Real world tropical bats, both fruit bats and vampire bites, have fairly strong senses of smell. I may or may not Make Kalazotz fond of fruit. Between sonar and their noses, Zotz probably have superior senses on the whole compared to humans.
Fruits bats are diurnal but most other bats are nocturnal. Kalazotz are probably nocturnal. Camazotz are almost certainly nocturnal. Are the Zotz nocturnal out of preference or nocturnal out of necessity? In other words, are they disoriented or weakened by bright light?
I think both Zotz races would utilize spears as their primary weapon of choice based on Shadiversity’s unnecessarily long video on what weapons would winged humanoids use. Both Zotz races probably utilize drop weapons to fight ground based opponents.
Both Zotz races would favor stealth since the Camazotz do not have overwhelming numbers and the Kalazotz do not have overwhelming strength. Both Zotz wouldn't able to wear much armor without compromising their flight. To compensate for a lack of armor and raw might, both Zotz would favor ambushes and hit-and-run tactics. Even if they aren't weakened by sunlight, a love of stealth could encourage them to be nocturnal.
EDIT: Real bats are not blinded by sunlight, but given that Greymoria is involved and the original Mayan myths made Camasotz a god of darkness, I can still make daylight baneful to either or both species of Zotz.
Anyway, I'm open to everyone's feedback on my Bat People.
Holy Mayan Myths Batman!
via Imgflip Meme GeneratorD&D 3.5 Monstrous Manual III said:Nycter are peaceable cave-dwelling batfolk that strive to live simply and well.
I thought I’d want to add some kind of subterranean monster that is not monstrous in their behavior. I thought about making one of Mera’s sacred animals bats. Mera loves it when creatures strive to live simply and well. Let’s make Nycter one of Mera’s creations!
I did some digging. There is basically zero official background material on Nycter in D&D lore outside of their MM entry and very little fan-made fluff. Basically, one of their illustrator made the concept art for Nycter. The editor was like “Cool art, let’s include this in one of Monstrous Manuals!” and then no one went any further.
I want my setting to include peaceful bat people. Given that there is basically no lore to borrow from, I have to start from scratch. Ergo, I have no reason to call my bat people “Nycter,” I don't want to get sued.
I like the name Camazotz. Camazotz is an ancient Mayan mythological figure, so the name is in the public domain. Camazotz was a mostly malevolent Mayan death god that was based on vampire bats. The Ancient Mayans saw small vampire bats feeding on mammals and then they saw giant fruit bats.
“What if these giant fruit bats thirsted for blood? We would be screwed!”
Hence the inspiration for Camazotz.
This 7:48 video on Camazotz is pretty good but not required viewing.
Batman comics and Batman the Animated Series based the Man Bat on Camazotz. A few video games have Camazotz as a monster type. Godzilla comics and videos games have boss monsters called Camazotz. Camazotz are usually bad guys, or a bad guy. The Mayan god, Camazotz, was associated with death and darkness, this is stuff Greymoria likes.
I really like the Camazotz in Werewolf, the Apocalypse. They are one of the few heroic factions in WtA. Most good guys are actually flawed anti-heroes. Heroic good guys tend to be driven to extinction. That’s what happened to the Camazotz. Villainous bad guys destroyed the European branch of the Camazotz. Misinformed antiheroes destroyed the Mayan branch of the Camazotz after Spanish Conquistadors killed most of the Camazotz human kinfolk. The Camazotz of this setting were Cassandra-like prophets that were always right, but no one listened to them.
But What About Scalenex's Bat People?
So here are my thoughts.
The Camazotz were a literally blood thirsty race of human bat people who terrorized Greymoria’s enemies in tropical regions until in amazing coup, Mera convinced a large portion of the Camazotz to give up their murderous ways and seek a peaceful existence.
I haven't fleshed out the details yet. I don't know who Mera's primary agent(s) in this process was/were
I don’t know what to rename them. Camazotz literally translates into “death bat.” I couldn’t find a good Mayan dictionary for me to make “life bat” or “light bat” or “peace bat.” It’s not based on any real word I’m aware of, but I will call the redeemed bat people “Kalazotz” until someone comes up with something else.
Forgotten Realms and fantasy in general has all sort of fantasy creatures that represent a good guy race being corrupted but it’s very rare to see bad guy races that are redeemed. Even Tolkien did this (the first orcs, were mutated elves). Individuals from bad guy races are redeemed all the time, but they are never redeemed en masse. Thus, I can pat myself on the back for being clever.
I need to figure out how old to make the Zotz people. I want them to be humanoid, so that pretty much rules out the First Age. Mostly likely the Camazotz were a monster created to terrorize tropical elves in the Second Age, or they were created to terrorize tropical humans in the Third Age. I suppose, the Camazotz could terrorize some tropical race other than humans or elves that Greymoria doesn’t like. Perhaps Greymoria sent Camazotz to terrorize Lizardfolk? Admittedly, I haven’t developed my tropical biome much.
The Kalazotz probably physiologically different from the Camazotz (they probably don’t drink blood anymore), but they are still scary looking bat people. Even if the humans and demi-humans don’t have stories about evil scary Camazotz, just on appearance alone, humans are probably likely to instinctively fear Kalazotz.
Mera’s Tenders could try to spread tales about how wonderful the Kalazotz are, but Greymoria’s minions could easily leak rumors about the Kalazotz to make them persona non grata among the civilized races. If the Kalazotz are ugly bat people, the stories of their evil are probably believed more often than tales of their goodness, even if Greymoria’s minions are not viewed as trustworthy. Besides, Greymoria’s propagandists don’t generally identify themselves as Greymoria worshipers in public.
In order to avoid angry mobs with torches and pitchforks, the Kalazotz mostly live underground in places humans and demihumans don’t like to go. They are peaceful and good natured, but they are also isolationist given their historical experiences. The Kalazotz are peaceful, but they are probably not pacifists. They will defend themselves. Some Kalazotz train in weapons and offensive magic.
If there are any Original Recipe Camazotz left, than they certainly loathe the Kalazotz. A lone Camazotz could probably obliterate a lone Kalazotz in single combat, but the community-centered Kalazotz can probably mobilize groups better than the Camazotz can. A Kalazotz can probably avoid conflicts with humans and demi-humans with relative ease while a Camazotz would have trouble not drawing hostile attention from humans. Thirst for blood and all that. Since the Camazotz are pretty much at war with everyone, the Kalazotz probably have a numbers advantage over them.
Still it’s hard to completely wipe out an entire intelligent species. I could justify pockets of Camazotz survivors if I want. I could split the Hollow Earths between warring factions of Camazotz and Kalazotz if I want. Or Camazotz could be extinct.
If Camazotz are extinct, I am thinking of creating a small faction of Kalazotz that I shall call "Neo-Cams". The Neo-Cams are Kalazotz that say “I’m tired of fleeing and hiding whenever flightless humanoids encroach on us. They should flee and hide from us.” The Neo-Cams may or not include some favored souls of Greymoria among them.
Camazotz are originally a jungle monster, but if I make the Zotz people of human or near-human intelligence, they can utilize warm clothes, controlled fire, or simple magic to say warm. Also, bats fly, so migrating is not that hard.
Kalazotz are unlikely to be seen in frigid environments but I don’t see why they could be common in temperate areas. Among other things, the temperate zone of Scarterra has a lot more useable land than the tropical zone, so Kalazotz are probably not considered a tropical race anymore. Camazotz, if they are still around, can also adapt and migrate to colder climates. They probably would face extinction if they refused to leave tropical areas.
How Big Are They?
In D&D 3.5, Nycter are pretty small, basically flying gnomes. In ancient Mayan Mythlore, Camazotz is a god so he probably has a variable size. In video games Camazotz tend to range between giant-sized and kaiju-sized. In DC comics and cartoons, Man Bat is the size of a large muscular human.
I figure the original Camazotz would resemble Man Bat. Modern Kalazotz would probably be smaller, either gnome sized (3 feet tall and some change) or Kenku sized (4 feet tall and some change).
That’s how the Zotz do
There is no rule that says Camazotz and Kalazotz have to be balanced with humans, powerwise, but whenever I create a fantasy race, my instincts tell me to balance them as closely as I can.
So I’m figuring Camazotz would be roughly equal to human when it comes to physical attributes. Camazotz were created to be a physical threat, but it’s hard to justify a flyer being built like a linebacker, so if a flying monster is exactly as strong as a human, that’s pretty impressive.
Camazotz should probably get social debuffs, maybe mental debuffs too. They’d certainly have weaponized fangs, probably have weaponized claws. They probably need to use weapons to handle armored opponents. While not better at withstanding damage than humans, they are probably extra resistant against poisons, disease, and toxin.
Kalazotz would probably be pretty agile, possibly more agile than the larger Camasotz, but they’d probably be pretty scrawny. Probably have some kind of Strength and/or toughness debuff relative to humans. Kalazotz probably have sharper teeth and nails than humans, but they may or may not be able to inflict lethal damage with them. They are certainly no match for Camazotz in unarmed combat.
Appearance is one of the nine attributes I took from White Wolf’s d10 system (the one least likely to be rolled). Appearance works just fine when everyone is a human, representing physical attractiveness and commanding presence, but it’s rather difficult to apply to cross-species interactions. For humans, it's like this.
X Mostrous
● Ugly or extremely unimpressive
●● Average
●●● Attractive
●●●● Gorgeous
●●●●● Angelic
Camazotz would have what I call “Inverse Appearance” (impressively frightening). A monster with a high Inverse Appearance can cow people into surrendering or running away with their scary looks alone. Kalazotz would have regular Appearance, but very low levels of it, or maybe very low levels of inverse Appearance. At the very least, they would get a huge penalty on Appearance when interacting with non-Zotz people.
Flight is a very powerful ability. But relative to other Scarterran fantasy creatures that fly, both Zotz races would be clumsy and slow. Birds could literally fly circles around them. It's still a huge advantage over non-flying foes.
Both Zotz races would probably have superior senses to humans in the dark, but inferior senses compared to regular bats. Sonar is very powerful, but it’s less powerful on the whole if it comes with weaker conventional senses or if it’s paired with a vulnerability to sunlight. If the Zotz have superior darkness senses to humans and comparable daylight senses to humans that’s a strong advantage. If the Zotz have superior night senses and inferior daylight senses that would be balanced.
Real world tropical bats, both fruit bats and vampire bites, have fairly strong senses of smell. I may or may not Make Kalazotz fond of fruit. Between sonar and their noses, Zotz probably have superior senses on the whole compared to humans.
Fruits bats are diurnal but most other bats are nocturnal. Kalazotz are probably nocturnal. Camazotz are almost certainly nocturnal. Are the Zotz nocturnal out of preference or nocturnal out of necessity? In other words, are they disoriented or weakened by bright light?
I think both Zotz races would utilize spears as their primary weapon of choice based on Shadiversity’s unnecessarily long video on what weapons would winged humanoids use. Both Zotz races probably utilize drop weapons to fight ground based opponents.
Both Zotz races would favor stealth since the Camazotz do not have overwhelming numbers and the Kalazotz do not have overwhelming strength. Both Zotz wouldn't able to wear much armor without compromising their flight. To compensate for a lack of armor and raw might, both Zotz would favor ambushes and hit-and-run tactics. Even if they aren't weakened by sunlight, a love of stealth could encourage them to be nocturnal.
EDIT: Real bats are not blinded by sunlight, but given that Greymoria is involved and the original Mayan myths made Camasotz a god of darkness, I can still make daylight baneful to either or both species of Zotz.
Anyway, I'm open to everyone's feedback on my Bat People.
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