Also here is a cool map that got me thinking about what a map of empires under water could look like... what do plate tectonics look like in scaraqua/terra? Would their be mountain ridges formed by plates or would they be more magical in nature?
Magic trumps science in Scarterra. At least with regards to geographical features.
what do plate tectonics look like in scaraqua/terra?
Prepare for a very long answer!
Turoch created Scarterra version 1.0
Turoch basically was a farmer, so he created a world that was simple and peaceful (for the same reason that ranchers keep cows in simple and peaceful pens. The land mass was a giant pangea like continent with a big fresh water lake in the middle (where Mera's Lake is now). The lake was elevated so that a bunch of rivers flowed from it. The ocean around the pangea continent was fresh and drinkable.
Scarterra 1.1 occurred after Turoch died. The chaos of the fighting caused a few hills and valleys and a few deserts but the biggest change was that Turoch's death salted the ocean.
Scarterra 1.2 to 1.9 didn't really have any major events but the Nine added a few features to help the ancient dragons and other mortal races to be more comfortable. Later the Nine would make small changes to natural features to help the elves and humans The dragons terraformed the world a bit too as they got more powerful. Later elf and humans became powerful enough to do mild terraforming themselves. Korus also added forests and stuff to add biodiversity because Korus is all about creating interesting environments the way a painter works with canvas.
Scarterra 2.0 occurred when a dragon Queen tried a massive magical ritual to harness the elemental core of the planet. The Pangea continent split into several smaller landmasses. The northern portion formed Colassia and the southern portion formed Penarchia, Khemarok, and Umera. But the Chaos wasn't done. Elementals show up in the aftermath of magic events, usually surviving alone or in small groups and lasting anywhere from ten minutes to a couple weeks. After this mess,
millions of elements were summoned at once, and they lingered at least ten years.
Earth elementals had the most lasting effect. The earth elementals were also the most regimented and tightly clustered. If thousands of earth elementals march or rampage in a straight line they are going to create a mountain range as a byproduct of them just being earth elementals (they swim in the earth to move). They also created new islands. The earth elementals actions vaguely ressemble real world plate tectonics.
The other elementals had fewer permanent effects. If fire elementals burn a bunch of stuff, sure it sucks for the people living in the burned areas but those areas are usually going to fully recover over say 10,000 years. A few places where fire elementals
really went to town did leave some permanent effects. A few dry arid deserts mark these spots.
Water elementals had the second biggest effect after earth elementals. They created new lakes, rivers, springs, and reservoirs above and below ground. They skirmished with earth elementals on
every coast line and the ebb and flow of these elemental fights is carried on to this day through the tides
(edit: that's why I was reluctantly to tie the moon to the tides). They also indirectly influenced the creation of new islands. Lunatus marks the spot where earth elementals and water elementals fought most fiercely.
The air elementals had very few permanent effects, but most Scarterrans assume perpetually windy areas bear their mark.
Hybrid spots are the rarest but most interesting features.
Fire and Earth: Volcanoes
Fire and Water: Geysers and hot springs
Fire and Air: The Fire Plains are a rugged region where fire sometimes
rains from the sky. Rarest hybrid feature
Water and Air: Areas where it never stops raining
Water and Earth: Underground rivers, acquifers, wells. By far the most common hybrid feature.
Earth and Air: Floating islands. Most of these have since fallen back to earth creating mountains and rock cliffs in weird places.
So
that's Scarterra 2.0
Scarterra 3.0 was a smaller patch, metaphorically speaking. An elven king tried a ritual to make himself a god. It didn't work and he accidentally unleashed millions of Void Demons which went on a massive killing spree.
The Void Demons mostly attacked living creatures and looked for souls to eat rather than reshaping the landscape though the reason East and West Colassia is not a single continent is because a bunch of powerful wizards magially struck down the strongest demon lord there and the force was so strong the continent split. That's why the narrow strip of water is called the Demon Strait. Though all three elven nations prefer
Name of Most Powerful Elven Wizard Strait. The Dark Elves, Wood Elves, and Grey Elves all claim that that wizard was one of
their ancestors and the other two nations are lying.
A small number of places with intense demon activity, such as places where mortal and demon armies had bloody stalemates permanently became near infertile and lifestyle. The Desert of Tears (haven't decided which continent to put that on) is going to be biggest such place. The Demon Lords mostly damaged the soul of the world, rather than the body of the world.
The Harbinger was the first Demon Lord to emerge. It destroyed the most powerful nation of the time and then was brought down at the Demon Strait.
The Corruptor tried to recruit mortal spies and agents. The Corruptor had a big impact on cultures but didn't alter the landscape much.
The Extinguisher didn't just want to chase down mortals but had the idea of blighting their crops and food supplies. A few blighted areas mark areas where the Extinguish tried to...well extinguish life itself, but later the Extinguisher decided it would be more efficient to block out the sun and kill all plant life. Unfortunately for the Extinguisher, this ritual required the demon army to stay in one place a long time, allowing mortals to plan a decisive counterattack. The Extinguisher was arguably the least effective Demon Lord.
The Vandal didn't focus on wracking up a big soul count. The Vandal wanted to make sure civilization woudl never flourish again. The Vandal demolished buildings and destroyed libraries whenever possible. The Vandal's legacy is literally nothing.
The Defiler set fire to lush forests and tried to taint the land irreprably. The Defiler had a relatively short reign of terror as
all the nature affiliated creatures united against this Demon Lord.
Most Demon Lords sent there armies to the largest concentration of mortal souls they could find, greedy for souls. This usually meant elves or goblins were the prime target.
The Annihalator didn't want to leave a job half-finished. The Annihalator specifically targeted the less populous races with the goal of driving them to total extinction.
The Successor was said to try to become the new Turoch. Turoch once ran all of Scarterra as a soul farm. The Successor built massive prisons to force elves and especially goblins into forced breeding ot harvest their souls like farm animals. Each of the Successor's prison cities were demolished brick by brick, but these sites are foever haunted. The very stones are said to weep at night here.
When the mortals began to raise armies to fight the Void Demons, most demon lords were full of hubris. "Oh, the mortals are fighting back, how adorable!" and they steered their armies to fight the mortal's armies with no hesitation. No so,
the Ravager. The Ravager deliberately sought out mortals where they were the weakest and most vulnerable very opportunistically picking the lord's targets. The Ravager was the last demon lord to fall.
Or was it the last Demon Lord to fall! Some scholars believe that each of the Demon Lords was created to destroy the legacy of one of the gods who rebelled against Turoch. There are nine deities on Scarterras. There were
eight Demon Lords.
I have yet to adapt the demon lords to Scaraqua, but Demons do not have to breathe and all of them can swim. Assuming I don't rewrite my demon lore to make one or more Demon Lords specialize in Scaraqua, the Ravager, Annihalator, Corrupter, and the Vandal were probably highly interested in the Sea and the other four probably paid little attention to the Scaraqua.
So first Turoch shaped the world
Then the Nine tweaked the world
The the dragons tweaked the world
Then elementals REALLY went to town reshaping the world.
Then the Nine and elves tweaked the world
Then Demons moderately went to town reshaping the world
Then the Nine and humanity tweaked the world slightly.
My plate tectonics is based on "A wizard did it."