Fantasy Army: Lizardmen
To be used in 2400pts games in competitive environments.
10 skirmishers
10 skirmishers
10 cohorts
10 cohorts, msc, banner, krox
20 cohorts, msc, banner
30 cohorts, msc, banner
exactly 600pts
the cohorts are zippy and shooty, easy banners and a pain to charge. the smallest unit is a speed bump while the skirmishers are great all round and usually hide a character or two in them.
i usually play in comp where no more than six skirmisher units are allowed total (the others being chameleons and the like) and you can only have 3 cohorts max (unless they inc krox). Shooting cap is avoided due to short range.
To be used in 2400pts games in competitive environments.
10 skirmishers
10 skirmishers
10 cohorts
10 cohorts, msc, banner, krox
20 cohorts, msc, banner
30 cohorts, msc, banner
exactly 600pts
the cohorts are zippy and shooty, easy banners and a pain to charge. the smallest unit is a speed bump while the skirmishers are great all round and usually hide a character or two in them.
i usually play in comp where no more than six skirmisher units are allowed total (the others being chameleons and the like) and you can only have 3 cohorts max (unless they inc krox). Shooting cap is avoided due to short range.