Jungle Swarm
Krakkakoldi
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thesecondman said:Vampire Lord - With everything, on horse.
Vampire Thrall - With everything on horse.
Vampire Thrall - With everything on horse.
Wight King bsb on horse with regen banner.
One HUGE unit of blood knights, with all the four above characters in the front rank.
Three units of ten ghouls or skeletons
Done.
Funnily enough, I played a close relative of this list at a Sydney GT five or so years ago. Only differences were the Blood Dragon Vamp Lord was on a winged nightmare, and all core choices were dead doggies. I was using a Dogs of War skirmishing army built on a pirate theme, featuring around 90 odd Duellists armed with pistol + cutlass. He had 4 very large units of Kniggets.
I drew this army in Round 4 (the first on Day 2), after it had racked up three 20-0 wins on Day 1 (and had everybody literally screaming "Cheese").
I basically slipped my skirmishers in to the Citadel grave yard (of all things), until the Vamp Lord got impatient & flew in to the midst of my army, then tried to Van Hels in to contact (which I scrolled away). I then passed 13 Terror tests (on 8, or something equally ridiculous), and moved on to my Shooting phase. 93 pistols tuned to shoot.
It took 45 to take down the Winged Nightmare, then only another 15 to turn the Lord in to a colandar.
Game over: 20-0 win. And this bloke was an utter delight to play - really amazing bloke with a great attitude, who took his complete destruction incredibly well. So well, in fact, that it became his favourite story to be told at subsequent tournaments when players got together between rounds for a laugh & some comradely catching up.
After Day 1, everybody thought that his army was way OTT & well nigh unbeatable & completely unstoppable. After our game, he went on to lose his last two games as well & the terrifying reputation of his army basically evaporated. I have seen similar circumstances in other tournaments as well where supposedly maxed out 'invimcibly cheesy' armies turned out to be very very beatable once their code was cracked & their fundamental flaws exposed. But it's a sad and increasingly present element of our hobby (especially at tournaments) where we moan & whinge incessantly about anything that poses new challenges to our established tactics, strategies & thinking.
And my point is that nothing is unbeatable. If the writers of the rules & army books are even half good, every puzzle posed by army selections will have an answer for those intelligent, flexible & open-minded enough not to submit to any sense of panic or pessimism.
And there is no army listed on this thread so far that I would not hesitate to play. Happily.
(Just my two frog's worth ...