Cold One
Skrox
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The enormously awesome stegadon's aside I have to say that the models I most want to paint tend to be the ones that will be the least useful in a real game.
1) Kroxigor- as a 3 man unit they are cool, but as two krox in a 16 man skink cohort they would look awesome. They just have little usefulness. Seems like their fear causing would not overcome their breaking and running when confronted by medium sized units of night goblins.
2) Razordons- look cooler than salamanders, but most people seem to agree salamanders are better. Well crap.
3) TikTaq'to- Looks awesome and you can paint a terradon without having to fork out the cash for three of them at a time. But his points are crazy expensive. I have tried to figure out a skink chief on terradon setup that makes sense but it just never really works out better than the alternatives. You need your hero slots for stegadon's or scar-vets. Plus by the time he is upgraded to the point of being cool you have spent more points than a unit of 3 terradons, which are better than the one character anyway.
4) Skink Cohorts- Look way better than skirmishers, work far worse.
5) Saurus without spears- Don't get me wrong I like the unit with spears that I painted, but more than one on the board would look far worse than a second one with the interesting array of weapons available in their box. But taking them with spears they can chose to use their hand weapons anyway, so it doesn't make sense not to spend the relatively low cost to upgrade them.
6) Command groups- They are frequently some of the best looking models, and break up the monotony quite nicely. But unless you are fielding a big unit you don't want the opponent to be able to capture a bunch of VP by taking your standard bearers.
1) Kroxigor- as a 3 man unit they are cool, but as two krox in a 16 man skink cohort they would look awesome. They just have little usefulness. Seems like their fear causing would not overcome their breaking and running when confronted by medium sized units of night goblins.
2) Razordons- look cooler than salamanders, but most people seem to agree salamanders are better. Well crap.
3) TikTaq'to- Looks awesome and you can paint a terradon without having to fork out the cash for three of them at a time. But his points are crazy expensive. I have tried to figure out a skink chief on terradon setup that makes sense but it just never really works out better than the alternatives. You need your hero slots for stegadon's or scar-vets. Plus by the time he is upgraded to the point of being cool you have spent more points than a unit of 3 terradons, which are better than the one character anyway.
4) Skink Cohorts- Look way better than skirmishers, work far worse.
5) Saurus without spears- Don't get me wrong I like the unit with spears that I painted, but more than one on the board would look far worse than a second one with the interesting array of weapons available in their box. But taking them with spears they can chose to use their hand weapons anyway, so it doesn't make sense not to spend the relatively low cost to upgrade them.
6) Command groups- They are frequently some of the best looking models, and break up the monotony quite nicely. But unless you are fielding a big unit you don't want the opponent to be able to capture a bunch of VP by taking your standard bearers.