Temple Guard
Gothmog Lord of Balrogs
Active Member
- Messages
- 238
- Likes Received
- 135
- Trophy Points
- 43
So I am down to this I believe. Final cuts because of what I have to paint and and I don't want to buy more models right now (Blood Angels set me back)
The debate I have is with Warbanner on the Skink Chief. Seems really nice for some static combat resolution
But I can drop it and do one of 2 things
1- take a Ruby Ring of Ruin instead
2- Upgrade my Rare Stegadon to an ancient steg. Also would have 10 point to spare for anything else.
Not sure what would be better over all for the list.
Also debating switching the saurus from Spears to Hand Weapons (then filling in points with a few skinks and a Patrol leader)
===
MOAB Lizards [2250 pts]
Warhammer: The Old World, Lizardmen
===
++ Characters [1093 pts] ++
Slann Mage-Priest [375 pts]
- Hand weapon
- General
- Lore Familiar
- Higher State Of Mind
- Battle Magic
Saurus Oldblood [405 pts]
- Hand weapon
- Heavy armour (Scaly skin)
- Carnosaur
- Ogre Blade
- Talisman of Protection
Skink Chief [313 pts]
- Additional hand weapon
- Light armour (Calloused hide)
- Battle Standard Bearer [War Banner]
- Stegadon [Giant bow]
++ Core Units [564 pts] ++
18 Saurus Warriors [309 pts]
- Thrusting spears
- Shields
- Heavy armour (Scaly skin)
- Shieldwall
- Spawn Leader (champion)
- Standard bearer
- Musician
12 Skink Skirmishers [70 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
- Patrol Leader (champion)
12 Skink Skirmishers [65 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
12 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
10 Skink Skirmishers [60 pts]
- Hand weapons
- Blowpipes
- Light armour (Calloused hides)
++ Special Units [378 pts] ++
Bastiladon [175 pts]
- Hand weapons
- Javelins
- Thunderous bludgeon
- Solar Engine
4 Kroxigors [203 pts]
- Great weapons
- Heavy armour (Scaly skin)
- Ancient (champion)
++ Rare Units [215 pts] ++
Stegadon [215 pts]
- Hand weapons
- Javelins
- Great horns
- Giant bow
---
Created with "Old World Builder"
[https://old-world-builder.com]
The debate I have is with Warbanner on the Skink Chief. Seems really nice for some static combat resolution
But I can drop it and do one of 2 things
1- take a Ruby Ring of Ruin instead
2- Upgrade my Rare Stegadon to an ancient steg. Also would have 10 point to spare for anything else.
Not sure what would be better over all for the list.
Also debating switching the saurus from Spears to Hand Weapons (then filling in points with a few skinks and a Patrol leader)
===
MOAB Lizards [2250 pts]
Warhammer: The Old World, Lizardmen
===
++ Characters [1093 pts] ++
Slann Mage-Priest [375 pts]
- Hand weapon
- General
- Lore Familiar
- Higher State Of Mind
- Battle Magic
Saurus Oldblood [405 pts]
- Hand weapon
- Heavy armour (Scaly skin)
- Carnosaur
- Ogre Blade
- Talisman of Protection
Skink Chief [313 pts]
- Additional hand weapon
- Light armour (Calloused hide)
- Battle Standard Bearer [War Banner]
- Stegadon [Giant bow]
++ Core Units [564 pts] ++
18 Saurus Warriors [309 pts]
- Thrusting spears
- Shields
- Heavy armour (Scaly skin)
- Shieldwall
- Spawn Leader (champion)
- Standard bearer
- Musician
12 Skink Skirmishers [70 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
- Patrol Leader (champion)
12 Skink Skirmishers [65 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
12 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
10 Skink Skirmishers [60 pts]
- Hand weapons
- Blowpipes
- Light armour (Calloused hides)
++ Special Units [378 pts] ++
Bastiladon [175 pts]
- Hand weapons
- Javelins
- Thunderous bludgeon
- Solar Engine
4 Kroxigors [203 pts]
- Great weapons
- Heavy armour (Scaly skin)
- Ancient (champion)
++ Rare Units [215 pts] ++
Stegadon [215 pts]
- Hand weapons
- Javelins
- Great horns
- Giant bow
---
Created with "Old World Builder"
[https://old-world-builder.com]