Skink
Goat1of4
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Lore of Heavens
I am playing in an escalation league starting at 500. it will be several more months until I can field a Slann. With the others so magic heavy I am using a Skink Priest to great defensive effect, thank you Diadem of Power. I have been surprised however at how much use I am getting out of all the Heaven Spells.
What spells are your favorites, and how do you use them? How do they change your tactics? A few of my favorite’s are-
The blizzard. Skaven players hate nothing more than -1 leadership. Frankly most players hate it a lot. Add the –1 to hit and I am hard pressed not to take this one.
Wind blast- if there is a marsh on the board this one is a killer. Dangerous terrain for everyone (well except most of us) and worse for cavalry. Twice I have used it on a Fanatic to not only get the hits from the spell but also from the fanatic on the unit. I also face a lot of bowman who want to protect there flank or rear with impassible terrain. The Box Canyon scenario also opens up a lot of possibilitys.
The Comet- for no other reason than the fear it causes. I have had war machines flee the high ground for several turns just to avoid it.
I am playing in an escalation league starting at 500. it will be several more months until I can field a Slann. With the others so magic heavy I am using a Skink Priest to great defensive effect, thank you Diadem of Power. I have been surprised however at how much use I am getting out of all the Heaven Spells.
What spells are your favorites, and how do you use them? How do they change your tactics? A few of my favorite’s are-
The blizzard. Skaven players hate nothing more than -1 leadership. Frankly most players hate it a lot. Add the –1 to hit and I am hard pressed not to take this one.
Wind blast- if there is a marsh on the board this one is a killer. Dangerous terrain for everyone (well except most of us) and worse for cavalry. Twice I have used it on a Fanatic to not only get the hits from the spell but also from the fanatic on the unit. I also face a lot of bowman who want to protect there flank or rear with impassible terrain. The Box Canyon scenario also opens up a lot of possibilitys.
The Comet- for no other reason than the fear it causes. I have had war machines flee the high ground for several turns just to avoid it.