So, I have two questions. The first may have been answered somewhere.
1. Is it one teleport per turn regardless of the number of Slann or one teleport per slann? I'm leaning 1 per slann.
2. It happens at any time during the hero phase right? So, say I had 2 teleports (either with two slann assuming question 1 is one per slann or with the command trait)...I could teleport skink handlers, summon salamanders and if that failed I could teleport the handlers back to safety?
I know there's no real reason to ever do that, but, if I wanted to, could I? It's just an example. My actual plan is FAR more devious
.
I want to know people's thoughts before I divulge what I'm thinking because I don't want the awesomness/annoying-ness sway their opinions
1. Is it one teleport per turn regardless of the number of Slann or one teleport per slann? I'm leaning 1 per slann.
2. It happens at any time during the hero phase right? So, say I had 2 teleports (either with two slann assuming question 1 is one per slann or with the command trait)...I could teleport skink handlers, summon salamanders and if that failed I could teleport the handlers back to safety?
I know there's no real reason to ever do that, but, if I wanted to, could I? It's just an example. My actual plan is FAR more devious
I want to know people's thoughts before I divulge what I'm thinking because I don't want the awesomness/annoying-ness sway their opinions
Last edited: