Kroxigor
Oh_Man
Well-Known Member
- Messages
- 314
- Likes Received
- 966
- Trophy Points
- 93
Lord Kroak: 450 points (Leader 1 of 6)
Saurus Astrolith Bearer: 160 points (Leader 2 of 6)
Engine of the Gods: 220 points (Leader 3 of 6, Behemoth 1 of 3)
Saurus Eternity Warden: 140 Points: (Leader 4 of 6) Artifact: Coronal Shield
Skink Starpriest: 80 points (Leader 5 of 6)
Skink Priest (Priestly Trappings): 80 points (Leader 6 of 6) Artifact: Light of Dracothion
10 Saurus Guard: 180 points (Battleline 1 of 3)
10 Saurus Guard: 180 points (Battleline 2 of 3)
10 Saurus Guard: 180 points (Battleline 3 of 3)
Chromantic Cogs: 60 points (endless spell)
Geminids of Uhl-Gysh: 40 points (endless spell)
Balewind Vortex: 40 points (endless spell)
Prismatic Palisade: 30 points (endless spell)
Eternal Starhost: 150 points (Battalion)
Total: 1990
Key Points
Saurus Astrolith Bearer: 160 points (Leader 2 of 6)
Engine of the Gods: 220 points (Leader 3 of 6, Behemoth 1 of 3)
Saurus Eternity Warden: 140 Points: (Leader 4 of 6) Artifact: Coronal Shield
Skink Starpriest: 80 points (Leader 5 of 6)
Skink Priest (Priestly Trappings): 80 points (Leader 6 of 6) Artifact: Light of Dracothion
10 Saurus Guard: 180 points (Battleline 1 of 3)
10 Saurus Guard: 180 points (Battleline 2 of 3)
10 Saurus Guard: 180 points (Battleline 3 of 3)
Chromantic Cogs: 60 points (endless spell)
Geminids of Uhl-Gysh: 40 points (endless spell)
Balewind Vortex: 40 points (endless spell)
Prismatic Palisade: 30 points (endless spell)
Eternal Starhost: 150 points (Battalion)
Total: 1990
Key Points
- 19-22 Celestial Conjuration points per round (Lord Kroak + Balewind + Cogs + Astrolith Bearer).
- Engine of the Gods summoning either 10 Saurus Warriors, 20 Skinks, 3 Terradons or 3 Ripperdactyls per round if I roll a 14-17 from 3 dice (1 dice can be rerolled).
- Potentially a second Engine of the Gods could be summoned in round 1 if my Astrolith Bearer rolls a 3+.
- Saurus Guard are at 2+ saves and rerolling failed save rolls due to Eternity Warden, Batallion and Celestial Rites from Skink Priest.
- Saurus Guard Polearm damage increased from 1 to D3 if they do not move or charge, and attacks increased from 3 to 4 if near their Eternity Warden. Jaws do double damage if wound roll of 6+ (Skink Starpriest: Serpent Staff).
- Palisade to block line of sight on Lord Kroak and Geminids for mortal wounds and debuffs.
- Light of Dracothion to stop a critical source of mortal wounds (this build's greatest weakness?). Coronal Shield for debuff.
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