Jungle Swarm
zenai2020
New Member
- Messages
- 3
- Likes Received
- 0
- Trophy Points
- 0
Slann Mage-Priest (495 Points)
Slann Mage-Priest
+ Level 4 Wizard (Lore of Life)
+ Cupped Hands of the Old Ones
+ Focus of Mystery
+ The Focused Rumination
+ The Becalming Cogitation
+ Battle Standard Bearer: Plaque of Dominion
Note(s): Principle General because he is hidden in the Temple Guard unit and has the highest Ld. Geared towards dominating the Magic Phase.
Saurus Oldblood (471 Points)
Saurus Oldblood equipped with Hand Weapon
+ Ogre Blade
+ Talisman of Preservation
+ The Other Trickster's Shard
+ Light Armor
+ Shield
+ Carnosaur
Note(s): Principle Combat Lord on Monster. There to be cool and kill lots of stuff.
Skink Priest (440 Points)
+ Level 2 Wizard (Lore of Heavens)
+ Plaque of Tepok
+ Glyph Necklace
+ Dragonbane Gem
+ Ancient Stegadon with Engine of the Gods
Note(s): Back-up Wizard on Monster. Mostly to support and protect the rear.
Saurus Scar-Veteran (141 Points)
Scar-Veteran equipped with Hand Weapon
+ Armor of Destiny
+ Great Weapon
Note(s): Combat Hero. There to be very kill~y. He would accompany the Slann and his Temple Guards.
Saurus Warriors (534 Points)
42 Saurus Warriors equipped with Hand Weapon, Spears and Shield
+ Full Command
Note(s): Core Combat Unit. Will be ranked 7x6.
Saurus Warriors (492 Points)
42 Saurus Warriors equipped with Hand Weapon and Shield
+ Full Command
Note(s): Core Combat Unit. Will be ranked 7x6 as well. They don't have Spears because the model themselves don't have spears (They're the older Saurus models) and want to save up points for other stuff since I only need 1,000 points for Core units.
Chameleon Skinks (120 Points)
10 Chameleon Skinks equipped with Hand Weapon and Blowpipe
Note(s): War Machine Hunters.
Chameleon Skinks (120 Points)
10 Chameleon Skinks equipped with Hand Weapon and Blowpipe
Note(s): War Machine Hunters.
Temple Guard (506 Points)
26 Temple Guards equipped with Hand Weapon, Halberd, Light Armor and Shield
+ Full Command
+ War Banner
+ Burning Blade of Chotec
Note(s): The Slann Mage-Priest's bodyguard unit. Elite Combat Unit. My anvil unit.
Cold One Cavalry (350 Points)
10 Cold One Riders mounted on Cold Ones equipped with Hand Weapon, Spear and Shield
Note(s): Heavy Cavalry Unit. My hammer to my anvil.
Kroxigor (330 Points)
6 Kroxigors equipped with Great Weapon
Note(s): Heavy-Hitting Unit. They would march alongside the Temple Guards to guard their flank and to oppose threats that the Temple Guard can't deal on their own.
Slann Mage-Priest
+ Level 4 Wizard (Lore of Life)
+ Cupped Hands of the Old Ones
+ Focus of Mystery
+ The Focused Rumination
+ The Becalming Cogitation
+ Battle Standard Bearer: Plaque of Dominion
Note(s): Principle General because he is hidden in the Temple Guard unit and has the highest Ld. Geared towards dominating the Magic Phase.
Saurus Oldblood (471 Points)
Saurus Oldblood equipped with Hand Weapon
+ Ogre Blade
+ Talisman of Preservation
+ The Other Trickster's Shard
+ Light Armor
+ Shield
+ Carnosaur
Note(s): Principle Combat Lord on Monster. There to be cool and kill lots of stuff.
Skink Priest (440 Points)
+ Level 2 Wizard (Lore of Heavens)
+ Plaque of Tepok
+ Glyph Necklace
+ Dragonbane Gem
+ Ancient Stegadon with Engine of the Gods
Note(s): Back-up Wizard on Monster. Mostly to support and protect the rear.
Saurus Scar-Veteran (141 Points)
Scar-Veteran equipped with Hand Weapon
+ Armor of Destiny
+ Great Weapon
Note(s): Combat Hero. There to be very kill~y. He would accompany the Slann and his Temple Guards.
Saurus Warriors (534 Points)
42 Saurus Warriors equipped with Hand Weapon, Spears and Shield
+ Full Command
Note(s): Core Combat Unit. Will be ranked 7x6.
Saurus Warriors (492 Points)
42 Saurus Warriors equipped with Hand Weapon and Shield
+ Full Command
Note(s): Core Combat Unit. Will be ranked 7x6 as well. They don't have Spears because the model themselves don't have spears (They're the older Saurus models) and want to save up points for other stuff since I only need 1,000 points for Core units.
Chameleon Skinks (120 Points)
10 Chameleon Skinks equipped with Hand Weapon and Blowpipe
Note(s): War Machine Hunters.
Chameleon Skinks (120 Points)
10 Chameleon Skinks equipped with Hand Weapon and Blowpipe
Note(s): War Machine Hunters.
Temple Guard (506 Points)
26 Temple Guards equipped with Hand Weapon, Halberd, Light Armor and Shield
+ Full Command
+ War Banner
+ Burning Blade of Chotec
Note(s): The Slann Mage-Priest's bodyguard unit. Elite Combat Unit. My anvil unit.
Cold One Cavalry (350 Points)
10 Cold One Riders mounted on Cold Ones equipped with Hand Weapon, Spear and Shield
Note(s): Heavy Cavalry Unit. My hammer to my anvil.
Kroxigor (330 Points)
6 Kroxigors equipped with Great Weapon
Note(s): Heavy-Hitting Unit. They would march alongside the Temple Guards to guard their flank and to oppose threats that the Temple Guard can't deal on their own.