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TOW Looking for help putting together a 2000 point list

Jungle Swarm

ServiceGames

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Let me start this off by saying that I’m a casual player that many only end up at tournaments for the fun of meeting new people and rolling some dice.

I’m also brand new to both Warhammer Fantasy (started my Warhammer journey literally the week before AoS dropped) and TOW. That said, while I sold off a lot of my army that wasn’t getting new models, I’d like to use the models I have left to build a 2000 point Lizardmen army for TOW. Unfortunately, I don’t even know where to start when it comes to worthwhile magic items, banners, etc. w

Would anyone be willing to help me build a TOW army with the models I have:

1 x Slann Mage-Priest
1 x Scar-Veteran on Cold One
1 x Scar-Veteran Battle Standard Bearer
1 x Skink Priest
20 x Skinks with blowpipes
20 x Skinks with spears and shields
20 x Warriors with spears and shields
15 x Temple Guard
15 x Cold One Riders

Any help and/or advice would be greatly appreciated!
 
===
Lizardmen [2000 pts]
Warhammer: The Old World, Lizardmen
===

++ Characters [596 pts] ++

Slann Mage-Priest [325 pts]
- Hand weapon
- General
- Wandering Deliberations
- Elementalism

Saurus Scar-Veteran [157 pts]
- Hand weapon
- Heavy armour (Scaly skin)
- Shield
- Battle Standard Bearer [War Banner]
- On foot
- Biting Blade

Saurus Scar-Veteran [114 pts]
- Cavalry spear (if appropriately mounted)
- Heavy armour (Scaly skin)
- Shield
- Cold One

++ Core Units [837 pts] ++

20 Saurus Warriors [341 pts]
- Thrusting spears
- Shields
- Heavy armour (Scaly skin)
- Shieldwall
- Spawn Leader (champion)
- Standard bearer
- Musician

10 Skink Skirmishers [60 pts]
- Hand weapons
- Blowpipes
- Light armour (Calloused hides)

10 Skink Skirmishers [60 pts]
- Hand weapons
- Blowpipes
- Light armour (Calloused hides)

10 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Scouts

10 Skink Skirmishers [55 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard

15 Temple Guard [261 pts]
- Hand weapons
- Halberds
- Shields
- Heavy armour (Scaly skin)
- Revered Guardian (champion)
- Standard bearer
- Musician

++ Special Units [567 pts] ++

8 Cold One Riders [301 pts]
- Cavalry spears
- Shields
- Heavy armour (Scaly skin)
- Pack Leader (champion)
- Standard bearer
- Musician

7 Cold One Riders [266 pts]
- Cavalry spears
- Shields
- Heavy armour (Scaly skin)
- Pack Leader (champion)
- Standard bearer
- Musician

---
Created with "Old World Builder"

[https://old-world-builder.com]
 
I just noticed I put down wandering deliberations instead of Becalming Cogitation. Please update that and either
a) drop scouts; or
b) downgrade a blowpipe unit to javelins. Which are better anyway


Alternatively do both and take higher state of mind.
 
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