Terradon
Lord Cedric
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Hello. I am not new to WHF, but I am to the Lizardmen army - never played with one. I am looking for advice on building a legal 1760 point army vs. a friends Tomb King army using the new 8th edition rules. I know that 1760 is an odd number, but we thought that we'd keep the Lord and Rare choice down, but still have room for decent core and special's.
I have been reading the thread here on the forums adressing the 8th ed. TK, but I haven't seen suggested list yet to fight them, so thus this thread.
I do not have all the available models, but will list what I do have (please keep in mind that most of my models are not the current edtions.. some are from 5th edtion):
Saurus:
64 with hand weapons/shields (5th ed. models) including 4 sets of command.
36 with spears/shields (7th ed. models) including 2 sets command
Saurus Cold One Riders:
9 with spears/shields (7th ed. models) including 1 set command
Skink Cold One Riders:
7 with spears/sheilds (not sure.. def. oop - 2nd ed.?) No command. what are their stats?
Terradons:
5. Two with two riders and bows, the other 3 with 1 rider and javalins.
Jungle Swarms:
3 bases.
Salamander:
4 units with 4 skinks. (early edition on this one too).
Kroxigors:
8 models.
Skinks:
12 with javalins/sheilds (current ed.) No command
115 with bow and arrow (5th ed.) and 3 sets of command.
17 with blow pipes (7th ed.).
Chameleon Skinks:
6 models
Temple Guard:
16 models with full command
Character:
1 saurus hero/old-blood/scar vet on foot.
1 skink priest
1 slann (older edition)
1 Kroq Gar
Ok. I plan on getting another priest and eventually a slann, but probably not the slann before the game. Since there is a big difference in the look of 5th ed and 7th ed. saurus, I'm thinking I could use the block of 24 7th ed. as TG until I can get an actual unit. <---- added more models, made changes ^
I know it's not much of an army to work with, but any help and advice would be greatly appreciated! Thank you.
I have been reading the thread here on the forums adressing the 8th ed. TK, but I haven't seen suggested list yet to fight them, so thus this thread.
I do not have all the available models, but will list what I do have (please keep in mind that most of my models are not the current edtions.. some are from 5th edtion):
Saurus:
64 with hand weapons/shields (5th ed. models) including 4 sets of command.
36 with spears/shields (7th ed. models) including 2 sets command
Saurus Cold One Riders:
9 with spears/shields (7th ed. models) including 1 set command
Skink Cold One Riders:
7 with spears/sheilds (not sure.. def. oop - 2nd ed.?) No command. what are their stats?
Terradons:
5. Two with two riders and bows, the other 3 with 1 rider and javalins.
Jungle Swarms:
3 bases.
Salamander:
4 units with 4 skinks. (early edition on this one too).
Kroxigors:
8 models.
Skinks:
12 with javalins/sheilds (current ed.) No command
115 with bow and arrow (5th ed.) and 3 sets of command.
17 with blow pipes (7th ed.).
Chameleon Skinks:
6 models
Temple Guard:
16 models with full command
Character:
1 saurus hero/old-blood/scar vet on foot.
1 skink priest
1 slann (older edition)
1 Kroq Gar
I know it's not much of an army to work with, but any help and advice would be greatly appreciated! Thank you.