hdctambien said:
x. End of Shooting Phase
1. Beginning of Combat Phase
2. Active Player chooses which combat to fight
3. Beginning of Combat
4. Fight a Round
4a. Issue Challenge
4b. Always Strikes First attacks
4c. Inititive 10 Attacks
4d. Etc...
4x. Initiative Always Strikes Last
5. Calculate Combat Resolution
6. Break Test
7. Flee & Pursue
8. End of Combat Round
9. If there are any unresolved combats, go back to Step 2
10. End of Combat Phase
y. End of Player Turn
z. If both players have played their Turn: End of Game Round
zz. If 6 Game Rounds have been played: End of Game
hardyworld said:
I'm not sure if 1 through 4a could also be labeled 1a through 1d since these are all steps to be taken before any dice hit the table
I think you are considering the case where there is only one combat to fight. If there are two different combats on the table, then dice will actually hit the table before you do Steps 2 - 8 of the second combat.
So, if you fought the combat with the Egg second, then you would have experienced:
- Start of Combat Phase
-- Egg explodes here
- Start of First Combat Round
-- Impact Hits
-- Challenges
-- Regular Fighting
- End of First Combat Round
- Start of Second Combat Round (this is where the egg is)
-- Impact Hits
-- Challenges
-- Regular Fighting
The, once again terribly vague, language that GW chooses to use for the timing of Impact Hits is:
BRB Pg 71: "Impact Hits are resolved at the very beginning of the close combat, before challenges are issued and attacks of any other kind are made"
Which does pose a bit of a quandary. They are likely using "beginning of the close combat" to mean "the beginning of the close combat round" and not "close combat phase" because it specifies "before challenges" which are only issued inside of a Combat Round and wouldn't have to be called out if Impact Hits occurred at the beginning of the Combat Phase. I should note that in the Close Combat section of the BRB each combat round is refereed to as simply a "Close Combat" EXCEPT in the rules for Challenges where the book refers to the "Close Combat Round"
The Egg refers to "any Close Combat PHASE" and the BRB uses the term "phase" in the section called The Turn on pg 12: "Turn Summary: 1 Movement Phase, 2. Magic Phase, 3. Shooting Phase, 4. Close Combat Phase" (I also refers to these as Phases several more times in this section). So I think it's pretty clear that the Egg should be one of the very first things that happens in the Combat Phase, before the active player has even decided which Close Combat (round) will go first.. which means that neither Impact Hits nor Challenges will have happened yet.
The usage of the word "ANY Close Combat phase" is in contrast to rules that read "in your own Close Combat phase" (like the Troglodon roar only works in "any friendly Close Combat phase")
However, in the case where a Challenge was accepted in the previous Combat Phase, I don't see any rules that say the challenge "ends at the end of the round and then starts again at the beginning of the next round" So, I think you're in the challenge until someone dies to breaks.
hardyworld said:
I think this is why the rule on pg. 10 exists.
I think there is a definite sequencing difference between the phrases:
- "beginning of the Close Combat phase" (Egg)
- "beginning of the Close Combat round" (Challenges)
- "beginning of the Close Combat, before Challenges are issued" (Impact Hits)
So, I don't think there is a sequencing conflict between any of them. Impact Hits and Challenges both require a challenge to be chosen by the active player, but the Egg would go off "At the Beginning" before the active player even chooses which combat will go first and definitely before any actions (Impact Hits, Challenges) go off inside the combat (at that point you are deep into the combat phase and no longer "at the beginning")
How much of the Movement Phase do you count as "at the beginning". Can I declare my charges and see if you flee or hold before I decide to use my Potion of Strength. Since Declare charges is at the beginning of Movement and the Movement phase is at the beginning of the Turn I am arguably still at the same beginningness of the Turn as declaring challenges is at the beginningness of the Combat Phase.
All that being said, if we were playing and you waned to use your egg and we had already gone through a few combat rounds, I would totally let you. When it comes to actually playing the game, I'm pretty laissez faire about the nitty gritty details as long as the game is fun to play.