Salamander
Jason839
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Still trying to find a list to take to an upcoming tournament. The rules do not allow special characters. I wanted to create a balanced and competitive list. If the community could chime in and let me know if this is a good list and how to improve it, I would greatly appreciate it.
Lord
Slann- General, BSB, Channeling Staff, Focus of Mystery, The Harmonic Convergence, Skavenpelt Banner
Heroes
Scar Vet- Great Weapon, Charmed Shield, Light Armor, Talisman of Preservation, Carnosaur, Loping Stride, Bloodroar
Skink Priest- Level 1, Lore of Heavens, Dispel Scroll
Core
Saurus Warriors (35) - Spawn Leader, Musician, Standard Bearer, Hand Weapons and Shields
Skink Skirmishers(10)- Lustrian Javelins and Shields
Skink Skirmishers(10)- Lustrian Javelins and Shields
Skink Skirmishers(10)- Lustrian Javelins and Shields
Special
Temple Guard (20)- Revered Guardian, Musician, Standard Bearer, Razor Standard
Bastilidon- Solar Engine
Ripperdactyls(3)
Ripperdactyles(3)
Rare
Salamander- Extra Handler
Salamander- Extra Handler
I plan on putting the skink in with the warriors and the slann in with the temple guard. I am concerned about having too few Temple guard to get the most out of the skavenpelt, razor standard combo. What do you guys think? I have another list that drops the 2 ripperdactyl units and the 2 extra skink handlers and adds a second bastilidon, 6 more temple guard, an ironcurse icon to help protect from cannons and gives the revered guardian the gold sigil sword so that he is a challenge machine going at initiative 10 with frenzy and armor piercing. Trade off is the loss of warmachine hunting capability, and the general usefulness of rippers.
Lord
Slann- General, BSB, Channeling Staff, Focus of Mystery, The Harmonic Convergence, Skavenpelt Banner
Heroes
Scar Vet- Great Weapon, Charmed Shield, Light Armor, Talisman of Preservation, Carnosaur, Loping Stride, Bloodroar
Skink Priest- Level 1, Lore of Heavens, Dispel Scroll
Core
Saurus Warriors (35) - Spawn Leader, Musician, Standard Bearer, Hand Weapons and Shields
Skink Skirmishers(10)- Lustrian Javelins and Shields
Skink Skirmishers(10)- Lustrian Javelins and Shields
Skink Skirmishers(10)- Lustrian Javelins and Shields
Special
Temple Guard (20)- Revered Guardian, Musician, Standard Bearer, Razor Standard
Bastilidon- Solar Engine
Ripperdactyls(3)
Ripperdactyles(3)
Rare
Salamander- Extra Handler
Salamander- Extra Handler
I plan on putting the skink in with the warriors and the slann in with the temple guard. I am concerned about having too few Temple guard to get the most out of the skavenpelt, razor standard combo. What do you guys think? I have another list that drops the 2 ripperdactyl units and the 2 extra skink handlers and adds a second bastilidon, 6 more temple guard, an ironcurse icon to help protect from cannons and gives the revered guardian the gold sigil sword so that he is a challenge machine going at initiative 10 with frenzy and armor piercing. Trade off is the loss of warmachine hunting capability, and the general usefulness of rippers.