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7th Ed. Lizardmen 2250 list

Skink

coops409

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Tell me what you think, any help is much appreciated as I've never made a 2250 list before.

*Slann Mage-Priest (275)
-Focus of Mystery (Free)
-The Focused Rumination (50)
-BSB (25)
-Cupped Hands of the Old Ones (45)
-2x Dispel Scroll (50)
--445

Skink Priest (65)
-Level 2 (35)
-EotG (290)
-Glyph Necklace (30)
-Plaque of Tepok (15)
--435

Skink Chief (55)
-Light Armor (2)
-Shield (2)
-Ancient Stegadon (275)
-Stegadon War Spear (50)
--384

18 Saurus Warriors (198)
-Spears (18)
-Standard/Musician (18)
--234

10 Skinks (50)
--50

10 Skinks (50)
--50

16 Skinks (80)
-2 Kroxigors (110)
--190

17 Temple Guard (272)
-Full Command (35)
-War Banner (25)
--332

4 Terradon Riders (120)
-Brave (10)
--130

Comes to exactly 2250pts.
 
very nice list, your opponent is definitely going to have a difficult time with two stegadons on the board, especially since one of them i an engine of the gods.
i would suggest though to omit the terradon rider brave since it doesn't make that much of an improvement, and the temple guard champion since they will most likely be engaged in close combat for a while, and he can be called for a challenge easily kill by the enemy on one wound giving them character vp points. also, i suggest to make one unit of lone skinks skirmishers to move more freely and harass enemy units.

this would put you at 2496 points.

hope this helps,
camo-skink
 
I'll cut and paste your list and make changes to it, cos its easier,

*Slann Mage-Priest (275)
-Focus of Mystery (Free)
-The Focused Rumination (50)
-BSB (25)
-Cupped Hands of the Old Ones (45)
-2x Dispel Scroll (50) -- DROP (points better spent elsewhere)
--445

Skink Priest (65)
-Level 2 (35)
-EotG (290)
-Glyph Necklace (30) -- DROP (points better spent elsewhere)
-Plaque of Tepok (15)
--435

Skink Chief (55)
-Light Armor (2) -- DROP (provide no bonus while on stegadon, 2+ save is unmodifiable)
-Shield (2) -- DROP (provide no bonus while on stegadon, 2+ save is unmodifiable)
-Ancient Stegadon (275)
-Stegadon War Spear (50)
--384

18 Saurus Warriors (198)
-Spears (18)
-Standard/Musician (18)
--234 (Give champion >>246 points<<)

10 Skinks (50) DROP (skirmisher better)
--50

10 Skinks (50) (skirmisher better)

--50

16 Skinks (80)
-2 Kroxigors (110)
--190 DROP (the toughness 2 skinks are free combat resolution, leading to a break, leading to a loss of 190 points. If you take skink cohorts, don't put kroxigors in these units)

17 Temple Guard (272) ( ADD 3,4 or 10 so you can rank them 6x4, 5x5 or 6x5 respectively)
-Full Command (35)
-War Banner (25)
--332

4 Terradon Riders (120) (DROP ONE. 3 terradons provide same and 4 die just as easy, expensive)
-Brave (10) (DROP)
--130

With points that are freed up, think about...
-another block of 18 saurus with spears
-skink skirmishers
-chameleon skinks
-razordons

Additional** - Having two stegadons may negatively effect your tournament composition score. Consider dropping for more saurus on foot and a scar-veteran with 2-hander and Charm of the Jaguar warrior.
 
@ thesecondman

Don't change other people's lists for them, give sound advice and they will do it themselves.
 
my bad. i was just giving advice that others gave to me.
 
I get that it seems a cold way of doing it, but its a practical way of suggesting a lot of changes without writing a huge paragraph. Additionally, it illustrates easier what the army would look like in total when fielded. Besides, this is an army list forum. Cutting and pasting is standard business practice homee ;p
 
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