Skaven Slave
Arclight79
Clan Moulder
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Trying out lizardmen for the first time, so trying to build an army that "might" work, but have no idea really.
So will post here and gladly take some advice, and idea behind the whole list here is try to build without magic.
Lord:
Saurus Oldblood 451p - komp 14
-Carnosaur
-Burning Blade of Chotec
-Glittering Scales
-Talisman of Preservation
Hero:
Skink Chief 405 - Komp 18
-BSB
-Ancient Stegadon
-Stegadon War Spear
Oxyotl 160 - Komp 4
26 Saurus Warriors 316p - Komp 13
-Full Command
17 Skinks 91p - Komp 2
-Musician
17 Skinks 91p - Komp 2
-Musician
17 Skinks 91p - Komp 2
-Musician
11 Skinks 55p - Komp 2
10 Chameleon Skinks 120p - komp 13
10 Chameleon Skinks 120p - komp 22
3 Salamander 225p - Komp 55
3 Salamander 225p - Komp 45
2 Razordon 150p - Komp 6
No wiz in army: +5
Points: 2500
Komp 10.7
So basic idea, general for monster hunting.
Skink chief on stegadon for large reroll bubble and killing inf.
Small skinks are diverters mainly, but can still shot.
Cham skinks war machine hunters.
Salamanders to destroy blocks off inf
Razordons are just to fill komp and to support.
Will this work, or am I looking at it all wrong?
Link to swedish komp:
www.dropbox.com/s/51psu0k2dvhpoiu/Swedish%20Comp%20System%20v1.7.1.pdf
So will post here and gladly take some advice, and idea behind the whole list here is try to build without magic.
Lord:
Saurus Oldblood 451p - komp 14
-Carnosaur
-Burning Blade of Chotec
-Glittering Scales
-Talisman of Preservation
Hero:
Skink Chief 405 - Komp 18
-BSB
-Ancient Stegadon
-Stegadon War Spear
Oxyotl 160 - Komp 4
26 Saurus Warriors 316p - Komp 13
-Full Command
17 Skinks 91p - Komp 2
-Musician
17 Skinks 91p - Komp 2
-Musician
17 Skinks 91p - Komp 2
-Musician
11 Skinks 55p - Komp 2
10 Chameleon Skinks 120p - komp 13
10 Chameleon Skinks 120p - komp 22
3 Salamander 225p - Komp 55
3 Salamander 225p - Komp 45
2 Razordon 150p - Komp 6
No wiz in army: +5
Points: 2500
Komp 10.7
So basic idea, general for monster hunting.
Skink chief on stegadon for large reroll bubble and killing inf.
Small skinks are diverters mainly, but can still shot.
Cham skinks war machine hunters.
Salamanders to destroy blocks off inf
Razordons are just to fill komp and to support.
Will this work, or am I looking at it all wrong?
Link to swedish komp:
www.dropbox.com/s/51psu0k2dvhpoiu/Swedish%20Comp%20System%20v1.7.1.pdf