Carnasaur
Itepixcauh
Stranded Ghekkotah
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Well, I FINALLY have some time to sit down and write this, It's been a hell of a couple of weeks.
Welcome then fellow Lizard-folk to what is my first ever KoW tournament as a TO. It all came out extremely well, we had 12 people for three amazing rounds of KoW action in three scenarios.
The list I decided to take was this, 1500 points was the limit:
- Horde of Fire Elementals with Nimble
- Horde of Tyrants with Staying Stone
- Horde of Ancients on Rhinosaurs with Aegis of the Elohi
- Horde of Skyriders with Jar of the Four Winds
- Skylord with Blade of the Beast-Slayer
- Mage-Priest with Surge, Inspiring and Martyr's Prayer
- Mounted Battle-Captain
- Lekelidon
GAME 1 - UNDEAD
First round was Dominate, pairings were done randomly and I got to fight an undead player that I introduced to KoW about a year ago, I did his first demo and never got to play him again until now, this was going to be interesting. His list was this:
- Regiment of Ghouls
- Regiment of Wraiths with Brew of Strength
- Horde of Zombies with Hammer of Measured Force
- Horde of Werewolves with Staying stone
- Regiment of Soul Reaver Cavalry with Pathfinder
- Liche King with Heal and Myrddin’s Amulet of the Fire-heart
- Necromancer with Heal and Inspiring
- Lykanis with Blade of the Beast-Slayer
I had a plan for this one, I would use the Skyriders and Skylord on the right to shoot down the Werewolves and hold them for as long as possible. Skylord would look for some juicy flank to charge. Tyrants will take the centre and Ancients and FE would try to make their way through the left against his hardest units.
I parked my FE and Ancients just outside the Forest oposing his Soul Reavers, he then made a terible mistake by moving them into the forest, giving me the charge, both my units together are devastating and the Soul Reavers are dead and his left flank and most valuable unit gone. Centre goes as planned with my Tyrants fighting the zombies with their flank protected from the Lykanis by the building.
When the Skyriders can't back up more they move to the other flank just in time as the FE get killed, they get a flank into the very wounded wraiths and take it, Tyrants keep grinding and Ancients reposition to face the flank of everything.
The last turns, the Skyriders kill the Wraiths, the Ancients flank the zombies, the Tyrants kill the Lykanis and finally the ancients kill the Werevolves, only thing remaining in the board is the Liche King.
VICTORY SALAMANDERS 18-2
GAME 2 - ABYSSALS
So it all came to this, due to some unfortunate pairings I got to face the only player I didn't wanted to face in round two. Not because he is a dick or anything, he is an extremely funny and nice guy but he is one of the best players I've seen and playing him is a huge challenge, I was hoping to face him in the last round in table one, for a more epic match.
We get to play Take and Hold, his list was this:
- Horde of Larvae
- Horde of Lower Abyssals with Sharpness and two handed weapons
- Horde of Molochs with Elite
- Horde of Tortured Souls with Strength
- Regiment of Abyssal Horsemen with Courage
- Abyssal Harbinger with Heal
- Archfiend with Wings, Lightning Bolt and Blade of Slashing
I wasn't happy with my deployment to be honest but my idea was to hold the flying units with shooting and the Skylord and take the centre with my huge block of units.
Game starts great with my Skyriders over-performing against the TS that he moved away to the centre as a result of that, the overperforming again with the Lekelidon against the Archfiend that in return charged the lekelidon and killed it. My Flying units then took his backfield and concentrated on the Molochs and killed them in a couple of turns.
My Tyrants charged the wounded Archfiend, confident of leaving him at least badly damaged for a final kill next turn, but they flopped SPECTACULARLY, doing just 2 wounds. After that he made his move, he tried the alpha strike tactic on me. His Archfiend and Larvae went into my Tyrants, TS and Knights into my Ancients. I was extremely lucky and they survived! I knew I had the game in my hand at this point if everything went as it should.
Ancients countercharged the wounded TS, FE did their Nimble dance to flank the Knights and Tyrants took another turn into the Archfiend. And now my dice left me for dead, despite doing a ton of wounds on the Knights a result of 3 on the Nerve test got them wavered, the Ancients did manage to kill the TS but the Tyrants flopped again and then rolled like crap for the Nerve.
His next turn is devastaing, the Archfiend can just make the charge into the Ancients, killing them, the Knights having Fury countercharge and KILL the FE in one go and the Tyrants survive against the Larvae but the field is not looking good, and even worse he got two sceneario points this turn putting him far ahead.
My flyers try to kill of as much of his units as possible but fail and then they die along with my tyrants. I don't think that apart from the Molochs I rolled more than a 4 in any Nerve check I did, it was terrible. Apart from that he played his scenario far better than I did, but it was so close at one point....
He ended up winning the tournament in a final match against the KoM, you can actually check that game HERE, as we recorded it live!
DEFEAT SALAMANDERS 3-17