They have some viability, but they are not overly efficient. They preform best inside of Thunderquake Starhost, but you are generally better off taking the Razordons instead.As I say in the title of this thread, Kroxigor, Are they usefull?
I have the opportunity to buy them cheap, but all I have readen about them is that they have not a place in our army. Is that true?
in a single word "NO"
jaws like a steel trap reduse average damage by .18 so ya they need a re-wright badlyHave to agree on that... Compared to similar units with similar costs (i use minotaurs as a reference) they are getting severely outclassed.
The moon hammer can be a negative and i've never seen the "jaws like steel" ability do anything more than nullify the damage
Being as bad as they are, if you have to put them in your list because you like the fluff, do they at least get better in larger groups? If used in Thunderquake, at least they regenerate wounds and a larger group seemingly would be better.
well glutons arnt all that good on there own ether this is a unbuffed 3 man gluttons damage tableI'm surprised they are so bad, bc I just started an Ogor army and they are very comparable to gluttons. 50pts instead of 40 per model, but one better armor save, better LD, and access to moonhammers. Damage is about the same, but Seraphon have lots of access to rerolls.
Inside a death star with a priest and banner they get reroll hits from banner, reroll 1s to wound from priest (skink), and if the prayer goes off reroll saves and charges.
Since I'm having so much fun with my Ogors I'm thinking of a Kroak list.
++ **Pitched Battle** 2,000
Lord Kroak [430pts]: 6. Stellar Tempest
Saurus Astrolith Bearer [160pts]
Skink Priest [80pts]: Priestly Trappings
Slann Starmaster [260pts]: 2. Vast Intellect, 4. Meteoric Convocation, General
+ Other +
Kroxigor [450pts]: 3x 3 Kroxigor
+ Battalion +
Battalion: Eternal Starhost [530pts]
. Saurus Eternity Warden
. Saurus Guard: 5 Saurus Guard
. Saurus Guard: 5 Saurus Guard
. Saurus Guard: 5 Saurus Guard
+ Allegiance +
Allegiance
. Allegiance: Seraphon
+ Game Options +
Game Type: 2000 Points - Battlehost
+ Malign Sorcery +
Endless Spell: Aethervoid Pendulum [50pts]
Endless Spell: Balewind Vortex [40pts]
++ Total: [2,000pts] ++
and geting the prayer is 50% i was giving both parties the best damage they could muster and krox come up short. it's even worse if you compare them to a unit that is actually good like kurnoths or a real damage unit like irondrakes or witch elves and they fall off the metric entirely.Sure, I just think your math is a little bit disingenuous bc you are making a lot of assumptions.
Just getting both spells off is about 50/50 if you have a nearby mawpot, and about 30% without one. This is not even factoring in Denies.
not at the moment they just don't have a roll they aren't horde breakers because only 1 moonhammer and the stegadon does it better. skinks are faster and make better mobile infantry same with knights and knights do about as much damage and are cheaper. they have no rend and bad damage so they aren't a nutcracker. they are very fragile for 150 so they aren't an anvil. krox are just badly written they could be great if they had proper attack stats 8" move on heavy infantry is great they just don't have the rend/damageIf kroxigor had rend and could be battleline that would be awesome. So do kroxigor have any use at all?