Hello fellow Cold-Bloods. I come before you all seeking advice in a matchup that seems utterly abysmal for Kroak. The premise is that both my list and my opponents list is known beforehand, and also the scenario. And, unlike usually, I am at a loss for ideas on how to play this to have any chance.
Be'lakor with Unchecked Mutation, Lord of Change with Phantom Lord, Brand and Bolt of Tzeentch, Changecaster with Aura of Mutability and Treason of Tzeentch, Fatemaster, 2x10 Pinks, 3 Enlighteneds, 10 Tzaangors, Spellportal, Hosts Duplicitous
VS
Kroak, Trog with 4+ not dead artifact, EotG with Cloak of Feathers, AB, Priest, Slann general with trait to reroll cast/unbind, 3x5 guards, 2x10 skinks, Cogs, Draco Tail
The scenario is Feral Foray, and I'd appreciate any ideas. He has less drops than me, so he gets to choose. What should the gameplan be? In my experience with my list, the EotG and Trog together did around 5 wounds to a unit of 10 skeletons, so I have little faith that once Be'lakor shuts down Kroak that I can do anything.
Should I spam skink summons, or maybe save for something that does damage? How should board formation look like?
Be'lakor with Unchecked Mutation, Lord of Change with Phantom Lord, Brand and Bolt of Tzeentch, Changecaster with Aura of Mutability and Treason of Tzeentch, Fatemaster, 2x10 Pinks, 3 Enlighteneds, 10 Tzaangors, Spellportal, Hosts Duplicitous
VS
Kroak, Trog with 4+ not dead artifact, EotG with Cloak of Feathers, AB, Priest, Slann general with trait to reroll cast/unbind, 3x5 guards, 2x10 skinks, Cogs, Draco Tail
The scenario is Feral Foray, and I'd appreciate any ideas. He has less drops than me, so he gets to choose. What should the gameplan be? In my experience with my list, the EotG and Trog together did around 5 wounds to a unit of 10 skeletons, so I have little faith that once Be'lakor shuts down Kroak that I can do anything.
Should I spam skink summons, or maybe save for something that does damage? How should board formation look like?