Terradon
Gor-rok
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I've a 1000 point game coming up against WoC. I'm always amazed at the number of Knights my opponent fits into these smaller games, and I haven't found a reliable counter without Slann magic or multiple Salamanders (I'm hoping to use only one this game). I expect to face a unit of 9+ knights, accompanied by a powerful hero.
Skinks won't do it (can't break through that 1+ armor); Saurus can't hold them for long. I'm considering some kroxigor for a flank attack once the knights get tied up with the Saurus, but it's a gamble that they'll be steadfast long enough (or that the Knights will take the bait). Stegadon? Temple Guard with AP standard? Priest with Storm Rod? I need an edge.
There is also the possibility of a Hellcannon (at the expense of fewer knights), so that occupies some points for chameleons and such. My Ogres were utterly defeated last time, even with the Tyrant and his Ironguts attacking the Knights to the front, and Bulls getting them in the flank. With Lizardmen, I have no excuse for losing!
Skinks won't do it (can't break through that 1+ armor); Saurus can't hold them for long. I'm considering some kroxigor for a flank attack once the knights get tied up with the Saurus, but it's a gamble that they'll be steadfast long enough (or that the Knights will take the bait). Stegadon? Temple Guard with AP standard? Priest with Storm Rod? I need an edge.
There is also the possibility of a Hellcannon (at the expense of fewer knights), so that occupies some points for chameleons and such. My Ogres were utterly defeated last time, even with the Tyrant and his Ironguts attacking the Knights to the front, and Bulls getting them in the flank. With Lizardmen, I have no excuse for losing!